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ent.h
45 45
void (bullet_update_movement)(bullet_t *p);
46 46
void (bullet_update_movement_list)(list_t *bullet_list);
47 47
void (bullet_draw)(bullet_t *p);
48

  
49
void (gunner_draw_list)(list_t *shooter_list);
48 50
void (bullet_draw_list)(list_t *bullet_list);
49 51
void (gunner_draw_health)(const gunner_t *p);
50 52

  

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