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Revision 246

convert to lists

View differences:

proj_func.h
28 28
/**
29 29
 * @brief Updates movement variables.
30 30
 */
31
void update_movement(const map_t *map, gunner_t *p, gunner_t *p2);
31
void update_movement(const map_t *map, gunner_t *p, keys_t *keys, list_t *shooter_list);
32 32

  
33 33
void update_mouse(struct packet *p);
34 34

  
......
38 38

  
39 39
void (update_game_state)(const map_t *map, list_t *shooter_list, list_t *bullet_list);
40 40

  
41
void (get_random_spawn)(const map_t *map, gunner_t *p);
42

  
41 43
void update_scale(void);
42 44

  
43 45
int32_t get_mouse_X(void);

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