Revision 240
weird things
proj_func.c | ||
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25 | 25 |
return r; |
26 | 26 |
} |
27 | 27 |
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28 |
static int hor_mov = REST, ver_mov = REST; |
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29 | 28 |
static keys_t key_presses; |
30 | 29 |
|
31 | 30 |
void update_key_presses(void) { |
... | ... | |
47 | 46 |
case MINUS_BREAK_CODE : key_presses.minus_pressed = 0; break; |
48 | 47 |
} |
49 | 48 |
} |
50 |
ver_mov = key_presses.s_pressed - key_presses.w_pressed; |
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hor_mov = key_presses.d_pressed - key_presses.a_pressed; |
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52 | 49 |
} |
53 |
/* |
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void update_movement(const map_t *map, list_t *shooter_list){ |
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list_node_t *it1 = list_begin(shooter_list); |
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while(it1 != list_end(shooter_list)){ |
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double x = gunner_get_x(p); |
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double y = gunner_get_y(p); |
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gunner_set_pos(p, x + SHOOTER_SPEED * hor_mov, y); |
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if (map_collides_gunner(map, p) || gunner_collides_gunner(p, p2)) { |
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gunner_set_pos(p, x, y); |
|
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} |
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void update_movement(const map_t *map, gunner_t *p, gunner_t *p2) { |
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int ver_mov = key_presses.s_pressed - key_presses.w_pressed; |
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int hor_mov = key_presses.d_pressed - key_presses.a_pressed; |
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double x = gunner_get_x(p); |
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double y = gunner_get_y(p); |
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gunner_set_pos(p, x + SHOOTER_SPEED * hor_mov, y); |
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if (map_collides_gunner(map, p) || gunner_collides_gunner(p, p2)) { |
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gunner_set_pos(p, x, y); |
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} |
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63 | 61 |
x = gunner_get_x(p); |
64 |
gunner_set_pos(p, x, y + SHOOTER_SPEED * ver_mov); |
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if (map_collides_gunner(map, p) || gunner_collides_gunner(p, p2)) { |
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gunner_set_pos(p, x, y); |
|
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} |
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gunner_set_pos(p, x, y + SHOOTER_SPEED * ver_mov); |
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if (map_collides_gunner(map, p) || gunner_collides_gunner(p, p2)) { |
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gunner_set_pos(p, x, y); |
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68 | 65 |
} |
69 | 66 |
} |
70 |
*/ |
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71 | 68 |
void (shoot_bullet)(const gunner_t *shooter, list_t *bullet_list, const basic_sprite_t *bsp_bullet) { |
72 | 69 |
double angle = gunner_get_angle(shooter); |
73 | 70 |
double vx = -BULLET_SPEED * fm_sin(angle); |
... | ... | |
162 | 159 |
double get_mouse_angle(gunner_t *p) { |
163 | 160 |
return atan2(gunner_get_y_screen(p) - mouse_y, mouse_x - gunner_get_x_screen(p)); |
164 | 161 |
} |
165 |
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int get_hor_movement(void) { return hor_mov; } |
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int get_ver_movement(void) { return ver_mov; } |
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