root / proj / include / proj_func.h @ 240
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1 | 156 | up20180655 | #ifndef PROJ_FUNC_H_INCLUDED
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2 | #define PROJ_FUNC_H_INCLUDED
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3 | |||
4 | 192 | up20180642 | #include "ent.h" |
5 | 167 | up20180655 | |
6 | 200 | up20180655 | #include <stdint.h> |
7 | |||
8 | 156 | up20180655 | /**
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9 | * @brief Cleans up all memory, unsubscribes interrupts.
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10 | * @return ERROR_CODE code representing the result of the operation, SUCCESS code is returned if everything is OK
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11 | * @see {_ERRORS_H_::errors}
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12 | */
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13 | int cleanup(void); |
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14 | |||
15 | 200 | up20180655 | typedef struct keys { |
16 | uint8_t w_pressed : 1;
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17 | uint8_t a_pressed : 1;
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18 | uint8_t s_pressed : 1;
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19 | uint8_t d_pressed : 1;
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20 | uint8_t ctrl_pressed : 1;
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21 | uint8_t plus_pressed : 1;
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22 | uint8_t minus_pressed : 1;
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23 | 231 | up20180655 | uint8_t lb_pressed : 1;
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24 | 200 | up20180655 | } keys_t; |
25 | |||
26 | 240 | up20180655 | void update_key_presses(void); |
27 | |||
28 | /**
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29 | * @brief Updates movement variables.
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30 | */
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31 | void update_movement(const map_t *map, gunner_t *p, gunner_t *p2); |
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32 | |||
33 | 231 | up20180655 | void update_mouse(struct packet *p); |
34 | 171 | up20180655 | |
35 | 231 | up20180655 | keys_t* (get_key_presses)(void);
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36 | |||
37 | 237 | up20180642 | void (shoot_bullet)(const gunner_t *shooter, list_t *bullet_list, const basic_sprite_t *bsp_bullet); |
38 | 231 | up20180655 | |
39 | 236 | up20180642 | void (update_game_state)(const map_t *map, list_t *shooter_list, list_t *bullet_list); |
40 | 231 | up20180655 | |
41 | 200 | up20180655 | void update_scale(void); |
42 | |||
43 | 171 | up20180655 | int32_t get_mouse_X(void);
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44 | |||
45 | int32_t get_mouse_Y(void);
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46 | |||
47 | 167 | up20180655 | /**
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48 | * @brief
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49 | * @param
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50 | * @param
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51 | * @param
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52 | * @return Angle
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53 | */
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54 | 201 | up20180642 | double get_mouse_angle(gunner_t *p);
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55 | 167 | up20180655 | |
56 | 156 | up20180655 | #endif /* end of include guard: PROJ_FUNC_H_INCLUDED */ |