Revision 239
commented out some parts under development
proj.c | ||
---|---|---|
231 | 231 |
#ifdef TELMO |
232 | 232 |
if (i == 0) { |
233 | 233 |
if (no_interrupts % refresh_count_value == 0) { |
234 |
update_movement(map1, shooter_list); |
|
234 |
//update_movement(map1, shooter_list);
|
|
235 | 235 |
//bullet_update_movement(bullet); |
236 | 236 |
|
237 | 237 |
if (no_interrupts % 180 == 0) gunner_set_pos(shooter2, 775, 75); |
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