root / proj / src / proj_func.c @ 239
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1 | 167 | up20180655 | #include <lcom/lcf.h> |
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2 | |||
3 | 156 | up20180655 | #include "proj_func.h" |
4 | 167 | up20180655 | |
5 | 156 | up20180655 | #include "interrupts_func.h" |
6 | 166 | up20180642 | #include "graph.h" |
7 | 167 | up20180655 | #include "keyboard.h" |
8 | 156 | up20180655 | #include "errors.h" |
9 | 167 | up20180655 | #include "proj_macros.h" |
10 | #include "utils.h" |
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11 | 200 | up20180655 | #include "ent.h" |
12 | 231 | up20180655 | #include "fast_math.h" |
13 | 156 | up20180655 | |
14 | 167 | up20180655 | #include "kbc_macros.h" |
15 | 156 | up20180655 | |
16 | 167 | up20180655 | #include <math.h> |
17 | |||
18 | 156 | up20180655 | int cleanup(void) { |
19 | int r = SUCCESS;
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20 | if ((r = unsubscribe_all()))
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21 | printf("%s: failed to unsubscribe drivers.\n", __func__);
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22 | 166 | up20180642 | if ((r = graph_cleanup()))
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23 | printf("%s: graph cleanup failed\n", __func__);
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24 | 156 | up20180655 | |
25 | return r;
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26 | } |
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27 | 167 | up20180655 | |
28 | static int hor_mov = REST, ver_mov = REST; |
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29 | 200 | up20180655 | static keys_t key_presses;
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30 | 167 | up20180655 | |
31 | 184 | up20180655 | void update_key_presses(void) { |
32 | 167 | up20180655 | if (sz == 1) { |
33 | switch(scancode[0]) { |
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34 | 200 | up20180655 | case W_MAKE_CODE : key_presses.w_pressed = 1; break; |
35 | case W_BREAK_CODE : key_presses.w_pressed = 0; break; |
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36 | case A_MAKE_CODE : key_presses.a_pressed = 1; break; |
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37 | case A_BREAK_CODE : key_presses.a_pressed = 0; break; |
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38 | case S_MAKE_CODE : key_presses.s_pressed = 1; break; |
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39 | case S_BREAK_CODE : key_presses.s_pressed = 0; break; |
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40 | case D_MAKE_CODE : key_presses.d_pressed = 1; break; |
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41 | case D_BREAK_CODE : key_presses.d_pressed = 0; break; |
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42 | case CTRL_MAKE_CODE : key_presses.ctrl_pressed = 1; break; |
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43 | case CTRL_BREAK_CODE : key_presses.ctrl_pressed = 0; break; |
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44 | case PLUS_MAKE_CODE : key_presses.plus_pressed = 1; break; |
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45 | case PLUS_BREAK_CODE : key_presses.plus_pressed = 0; break; |
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46 | case MINUS_MAKE_CODE : key_presses.minus_pressed = 1; break; |
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47 | case MINUS_BREAK_CODE : key_presses.minus_pressed = 0; break; |
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48 | 167 | up20180655 | } |
49 | } |
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50 | 200 | up20180655 | ver_mov = key_presses.s_pressed - key_presses.w_pressed; |
51 | hor_mov = key_presses.d_pressed - key_presses.a_pressed; |
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52 | 167 | up20180655 | } |
53 | 239 | up20180642 | /*
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54 | 238 | up20180642 | void update_movement(const map_t *map, list_t *shooter_list){
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55 | list_node_t *it1 = list_begin(shooter_list);
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56 | while(it1 != list_end(shooter_list)){
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57 | double x = gunner_get_x(p);
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58 | double y = gunner_get_y(p);
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59 | gunner_set_pos(p, x + SHOOTER_SPEED * hor_mov, y);
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60 | if (map_collides_gunner(map, p) || gunner_collides_gunner(p, p2)) {
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61 | gunner_set_pos(p, x, y);
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62 | }
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63 | x = gunner_get_x(p);
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64 | gunner_set_pos(p, x, y + SHOOTER_SPEED * ver_mov);
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65 | if (map_collides_gunner(map, p) || gunner_collides_gunner(p, p2)) {
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66 | gunner_set_pos(p, x, y);
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67 | }
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68 | 222 | up20180655 | }
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69 | 184 | up20180655 | }
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70 | 239 | up20180642 | */
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71 | 237 | up20180642 | void (shoot_bullet)(const gunner_t *shooter, list_t *bullet_list, const basic_sprite_t *bsp_bullet) { |
72 | 231 | up20180655 | double angle = gunner_get_angle(shooter);
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73 | double vx = -BULLET_SPEED * fm_sin(angle);
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74 | double vy = -BULLET_SPEED * fm_cos(angle);
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75 | 237 | up20180642 | bullet_t *bullet = bullet_ctor(shooter, bsp_bullet, gunner_get_x(shooter), gunner_get_y(shooter), vx, vy); |
76 | 231 | up20180655 | list_insert(bullet_list, list_end(bullet_list), bullet); |
77 | } |
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78 | |||
79 | 236 | up20180642 | void (update_game_state)(const map_t *map, list_t *shooter_list, list_t *bullet_list) { |
80 | 231 | up20180655 | |
81 | bullet_update_movement_list(bullet_list); |
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82 | |||
83 | 236 | up20180642 | list_node_t *bullet_it = list_begin(bullet_list); |
84 | while (bullet_it != list_end(bullet_list)) {
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85 | /// Collision with walls
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86 | bullet_t *bullet = *(bullet_t**)list_node_val(bullet_it); |
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87 | 231 | up20180655 | if (map_collides_bullet(map, bullet)) {
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88 | 236 | up20180642 | list_node_t *aux = list_node_next(bullet_it); |
89 | /// Delete bullet
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90 | bullet_dtor(list_erase(bullet_list, bullet_it)); |
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91 | /// Advance iterator
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92 | bullet_it = aux; |
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93 | 231 | up20180655 | continue;
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94 | } |
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95 | 236 | up20180642 | /// Collision with shooters
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96 | list_node_t *shooter_it = list_begin(shooter_list); |
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97 | int deleted_bullet = false; |
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98 | while(shooter_it != list_end(shooter_list)){
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99 | gunner_t *shooter = *(gunner_t**)list_node_val(shooter_it); |
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100 | if(gunner_collides_bullet(shooter, bullet)) {
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101 | list_node_t *aux = list_node_next(bullet_it); |
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102 | /// Change health
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103 | gunner_set_curr_health(shooter, gunner_get_curr_health(shooter) - bullet_get_damage(bullet)); |
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104 | if (gunner_get_curr_health(shooter) <= 0) { |
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105 | shooter = list_erase(shooter_list, shooter_it); |
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106 | gunner_dtor(shooter); |
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107 | } |
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108 | /// Delete bullet
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109 | bullet_dtor(list_erase(bullet_list, bullet_it)); deleted_bullet = true;
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110 | /// Advance iterator
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111 | bullet_it = aux; |
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112 | break;
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113 | } else shooter_it = list_node_next(shooter_it);
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114 | 231 | up20180655 | } |
115 | 236 | up20180642 | if(deleted_bullet) continue; |
116 | /// Advance iterator if necessary
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117 | bullet_it = list_node_next(bullet_it); |
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118 | 231 | up20180655 | } |
119 | } |
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120 | |||
121 | 200 | up20180655 | void update_scale(void) { |
122 | static uint8_t last_plus = 0, last_minus = 0; |
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123 | if (key_presses.ctrl_pressed) {
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124 | if (key_presses.plus_pressed && !last_plus) {
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125 | double scale = ent_get_scale();
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126 | scale *= 1.1; |
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127 | if (scale <= MAX_SCALE) ent_set_scale(scale);
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128 | } |
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129 | else if (key_presses.minus_pressed && !last_minus) { |
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130 | double scale = ent_get_scale();
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131 | scale /= 1.1; |
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132 | if (scale >= MIN_SCALE) ent_set_scale(scale);
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133 | } |
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134 | |||
135 | 222 | up20180655 | //printf("SCALE: %d\n", (int)(ent_get_scale()*1000));
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136 | 200 | up20180655 | } |
137 | |||
138 | last_plus = key_presses.plus_pressed; |
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139 | last_minus = key_presses.minus_pressed; |
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140 | } |
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141 | |||
142 | 171 | up20180655 | static int32_t mouse_x = 0, mouse_y = 0; |
143 | |||
144 | 231 | up20180655 | void (update_mouse)(struct packet *p) { |
145 | 171 | up20180655 | mouse_x = max(0, mouse_x + p->delta_x);
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146 | mouse_x = min(mouse_x, graph_get_XRes() - 1);
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147 | |||
148 | 173 | up20180655 | mouse_y = max(0, mouse_y - p->delta_y);
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149 | 171 | up20180655 | mouse_y = min(mouse_y, graph_get_YRes() - 1);
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150 | 231 | up20180655 | |
151 | key_presses.lb_pressed = p->lb; |
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152 | 171 | up20180655 | } |
153 | |||
154 | 231 | up20180655 | keys_t* (get_key_presses)(void) {
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155 | return &key_presses;
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156 | } |
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157 | |||
158 | 171 | up20180655 | int32_t get_mouse_X(void) { return mouse_x; } |
159 | |||
160 | int32_t get_mouse_Y(void) { return mouse_y; } |
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161 | |||
162 | 201 | up20180642 | double get_mouse_angle(gunner_t *p) {
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163 | return atan2(gunner_get_y_screen(p) - mouse_y, mouse_x - gunner_get_x_screen(p));
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164 | 167 | up20180655 | } |
165 | |||
166 | int get_hor_movement(void) { return hor_mov; } |
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167 | |||
168 | int get_ver_movement(void) { return ver_mov; } |