Revision 237
now loading bullet sprite only once
proj_func.h | ||
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34 | 34 |
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35 | 35 |
keys_t* (get_key_presses)(void); |
36 | 36 |
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37 |
void (shoot_bullet)(const gunner_t *shooter, list_t *bullet_list); |
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37 |
void (shoot_bullet)(const gunner_t *shooter, list_t *bullet_list, const basic_sprite_t *bsp_bullet);
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38 | 38 |
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39 | 39 |
void (update_game_state)(const map_t *map, list_t *shooter_list, list_t *bullet_list); |
40 | 40 |
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