Project

General

Profile

Revision 237

now loading bullet sprite only once

View differences:

ent.h
34 34

  
35 35
struct bullet;
36 36
typedef struct bullet bullet_t;
37
bullet_t* (bullet_ctor)(const gunner_t *shooter, basic_sprite_t *b, double x, double y, double vx, double vy);
37
bullet_t* (bullet_ctor)(const gunner_t *shooter, const basic_sprite_t *b, double x, double y, double vx, double vy);
38 38
void      (bullet_dtor)(bullet_t *p);
39 39
double  (bullet_get_x)       (const bullet_t *p);
40 40
double  (bullet_get_y)       (const bullet_t *p);

Also available in: Unified diff