root / proj / src / proj.c @ 234
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1 | 144 | up20180655 | #include <lcom/lcf.h> |
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2 | #include <lcom/proj.h> |
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3 | #include <lcom/liblm.h> |
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4 | 185 | up20180655 | #include <math.h> |
5 | 144 | up20180655 | |
6 | 149 | up20180655 | #include "proj_macros.h" |
7 | 179 | up20180642 | #include "proj_func.h" |
8 | 147 | up20180655 | |
9 | 149 | up20180655 | #include "kbc.h" |
10 | #include "timer.h" |
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11 | #include "keyboard.h" |
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12 | 150 | up20180655 | #include "mouse.h" |
13 | 189 | up20180655 | #include "graph.h" |
14 | 234 | up20180655 | #include "rtc.h" |
15 | 153 | up20180655 | #include "interrupts_func.h" |
16 | 149 | up20180655 | |
17 | 179 | up20180642 | #include "graph.h" |
18 | #include "sprite.h" |
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19 | #include "rectangle.h" |
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20 | 182 | up20180642 | #include "font.h" |
21 | 192 | up20180642 | #include "ent.h" |
22 | 168 | up20180642 | |
23 | 192 | up20180642 | #include "crosshair.h" |
24 | #include "shooter.h" |
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25 | #include "pistol.h" |
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26 | #include "nothing.h" |
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27 | 231 | up20180655 | //#include "bullet.h"
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28 | 216 | up20180642 | #include "map1.h" |
29 | 183 | up20180642 | |
30 | 226 | up20180642 | #include "list.h" |
31 | |||
32 | 144 | up20180655 | int main(int argc, char* argv[]) { |
33 | |||
34 | lcf_set_language("EN-US");
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35 | |||
36 | //lcf_trace_calls("/home/lcom/labs/proj/trace.txt");
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37 | |||
38 | 189 | up20180655 | lcf_log_output("/home/lcom/labs/proj/output.txt");
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39 | 144 | up20180655 | |
40 | if (lcf_start(argc, argv)) return 1; |
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41 | |||
42 | lcf_cleanup(); |
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43 | |||
44 | return 0; |
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45 | } |
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46 | 147 | up20180655 | |
47 | 149 | up20180655 | int(proj_main_loop)(int argc, char *argv[]) { |
48 | 170 | up20180642 | |
49 | int r;
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50 | |||
51 | 221 | up20180642 | font_t *consolas = font_ctor("/home/lcom/labs/proj/media/font/Consolas/xpm2");
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52 | 192 | up20180642 | if(consolas == NULL){ printf("Failed to load consolas\n"); return 1; } |
53 | |||
54 | 170 | up20180642 | /// subscribe interrupts
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55 | if (subscribe_all()) { return 1; } |
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56 | |||
57 | /// initialize graphics
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58 | 166 | up20180642 | if(graph_init(GRAPH_MODE)){
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59 | printf("%s: failed to initalize graphics.\n", __func__);
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60 | if (cleanup()) printf("%s: failed to cleanup.\n", __func__); |
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61 | 152 | up20180642 | return 1; |
62 | } |
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63 | |||
64 | 188 | up20180642 | /// Load stuff
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65 | 216 | up20180642 | basic_sprite_t *bsp_crosshair = NULL;
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66 | basic_sprite_t *bsp_shooter = NULL;
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67 | basic_sprite_t *bsp_pistol = NULL;
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68 | basic_sprite_t *bsp_nothing = NULL;
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69 | map_t *map1 = NULL;
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70 | sprite_t *sp_crosshair = NULL;
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71 | 188 | up20180642 | { |
72 | graph_clear_screen(); |
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73 | text_t *txt = text_ctor(consolas, "Loading...");
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74 | text_draw(txt); |
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75 | text_dtor(txt); |
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76 | graph_draw(); |
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77 | 192 | up20180642 | |
78 | bsp_crosshair = get_crosshair(); if(bsp_crosshair == NULL) printf("Failed to get crosshair\n"); |
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79 | bsp_shooter = get_shooter (); if(bsp_shooter == NULL) printf("Failed to get shooter\n"); |
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80 | bsp_pistol = get_pistol (); if(bsp_pistol == NULL) printf("Failed to get pistol\n"); |
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81 | bsp_nothing = get_nothing (); if(bsp_nothing == NULL) printf("Failed to get nothing\n"); |
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82 | 216 | up20180642 | map1 = get_map1 (); if(map1 == NULL) printf("Failed to get map1\n"); |
83 | 192 | up20180642 | |
84 | sp_crosshair = sprite_ctor(bsp_crosshair); if(sp_crosshair == NULL) printf("Failed to get crosshair sprite\n"); |
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85 | 188 | up20180642 | } |
86 | 192 | up20180642 | |
87 | 159 | up20180642 | #ifdef DIOGO
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88 | 234 | up20180655 | /*
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89 | 188 | up20180642 | graph_clear_screen();
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90 | 183 | up20180642 | |
91 | 188 | up20180642 | rectangle_t *rect = rectangle_ctor(0,0,400,100);
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92 | rectangle_set_pos(rect,
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93 | graph_get_XRes()/2 - rectangle_get_w(rect)/2,
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94 | graph_get_YRes()*0.25 - rectangle_get_h(rect)/2);
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95 | rectangle_set_fill_color(rect, BLACK);
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96 | 179 | up20180642 | rectangle_set_outline_width(rect, 2);
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97 | 188 | up20180642 | rectangle_set_outline_color(rect, WHITE);
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98 | 179 | up20180642 | rectangle_draw(rect);
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99 | |||
100 | 188 | up20180642 | text_t *txt = text_ctor(consolas, "Hello world!");
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101 | text_set_color(txt, 0x888888);
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102 | 182 | up20180642 | |
103 | 188 | up20180642 | text_set_pos(txt, rectangle_get_x(rect)+rectangle_get_w(rect)/2,
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104 | rectangle_get_y(rect)+rectangle_get_h(rect)/2);
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105 | text_set_valign(txt, text_valign_center);
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106 | text_set_halign(txt, text_halign_center);
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107 | 183 | up20180642 | text_draw(txt);
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108 | text_dtor(txt);
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109 | |||
110 | graph_draw();
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111 | 188 | up20180642 | rectangle_dtor(rect);
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112 | 183 | up20180642 | |
113 | 226 | up20180642 | list_t *l = list_ctor();
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114 | int *p = NULL;
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115 | for(int i = 10; i < 20; ++i){
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116 | p = malloc(sizeof(int));
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117 | *p = i;
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118 | printf("INSERTING %d\n", i);
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119 | list_insert(l, list_end(l), p);
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120 | printf("INSERTED, SIZE=%d\n", list_size(l));
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121 | }
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122 | list_node_t *it = list_begin(l);
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123 | while(it != list_end(l)){
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124 | printf("%d\n", **(int**)list_node_val(it));
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125 | it = list_node_next(it);
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126 | }
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127 | while(list_size(l) > 0){
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128 | printf("ERASING\n");
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129 | void *p = list_erase(l, list_begin(l));
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130 | printf("ERASED %d, SIZE=%d\n", *(int*)p, list_size(l));
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131 | free(p);
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132 | }
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133 | printf("DONE\n");
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134 | if(list_dtor(l)) printf("COULD NOT DESTRUCT LIST\n");
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135 | |||
136 | |||
137 | 234 | up20180655 | tickdelay(micros_to_ticks(1000000));*/
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138 | 183 | up20180642 | |
139 | 234 | up20180655 | // RTC
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140 | uint8_t date[4], time[3]; |
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141 | |||
142 | if (rtc_read_time(time)) return 1; |
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143 | |||
144 | if (rtc_read_date(date)) return 1; |
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145 | |||
146 | printf("Hour: %02d:%02d:%02d\n", time[2], time[1], time[0]); |
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147 | |||
148 | printf("Date: %d, %02d/%02d/%02d\n", date[0], date[1], date[2], date[3]); |
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149 | 159 | up20180642 | #endif
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150 | 152 | up20180642 | |
151 | 171 | up20180655 | #ifdef TELMO
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152 | 216 | up20180642 | ent_set_scale(DEFAULT_SCALE); |
153 | 192 | up20180642 | |
154 | 201 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
155 | 232 | up20180655 | gunner_set_spawn(shooter1, 75, 75); |
156 | 222 | up20180655 | gunner_set_pos(shooter1, 75, 75); |
157 | 192 | up20180642 | |
158 | 201 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_nothing); |
159 | 232 | up20180655 | gunner_set_spawn(shooter2, 975, 75); |
160 | 231 | up20180655 | gunner_set_pos(shooter2, 775, 75); |
161 | 192 | up20180642 | |
162 | 231 | up20180655 | //bullet_t *bullet = bullet_ctor(get_bullet(), 400.0, 400.0, 2.0, -1.0);
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163 | 202 | up20180655 | |
164 | 231 | up20180655 | list_t *bullet_list = list_ctor(); |
165 | |||
166 | 216 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
167 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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168 | 214 | up20180642 | |
169 | 200 | up20180655 | uint32_t refresh_count_value = sys_hz() / REFRESH_RATE; |
170 | 231 | up20180655 | |
171 | uint8_t last_lb = 0;
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172 | 171 | up20180655 | #endif
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173 | |||
174 | 149 | up20180655 | /// loop stuff
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175 | 170 | up20180642 | int ipc_status;
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176 | 149 | up20180655 | message msg; |
177 | 147 | up20180655 | int good = 1; |
178 | 168 | up20180642 | |
179 | 183 | up20180642 | #ifdef DIOGO
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180 | good = 0;
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181 | #endif
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182 | |||
183 | 147 | up20180655 | while (good) {
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184 | /* Get a request message. */
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185 | if ((r = driver_receive(ANY, &msg, &ipc_status)) != 0) { |
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186 | printf("driver_receive failed with %d", r);
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187 | continue;
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188 | } |
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189 | if (is_ipc_notify(ipc_status)) { /* received notification */ |
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190 | switch (_ENDPOINT_P(msg.m_source)) {
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191 | case HARDWARE: /* hardware interrupt notification */ |
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192 | 153 | up20180655 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
193 | if (msg.m_notify.interrupts & n) {
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194 | interrupt_handler(i); |
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195 | 167 | up20180655 | if ((scancode[0]) == ESC_BREAK_CODE) good = 0; |
196 | 171 | up20180655 | #ifdef TELMO
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197 | 187 | up20180655 | if (i == 0) { |
198 | if (no_interrupts % refresh_count_value == 0) { |
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199 | 233 | up20180655 | update_movement(map1, shooter1, shooter2); |
200 | 228 | up20180655 | //bullet_update_movement(bullet);
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201 | 232 | up20180655 | |
202 | if (no_interrupts % 180 == 0) gunner_set_pos(shooter2, 775, 75); |
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203 | |||
204 | 231 | up20180655 | update_game_state(map1, shooter2, bullet_list); |
205 | 216 | up20180642 | |
206 | 220 | up20180655 | if(map_collides_gunner(map1, shooter1)){
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207 | 216 | up20180642 | printf("COLLIDING\n");
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208 | } |
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209 | |||
210 | 231 | up20180655 | /*if (gunner_collides_bullet(shooter1, bullet)) {
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211 | 228 | up20180655 | printf("Bullet Collide with Shooter\n");
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212 | 230 | up20180655 | gunner_set_curr_health(shooter1, gunner_get_curr_health(shooter1) - bullet_get_damage(bullet));
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213 | 231 | up20180655 | }*/
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214 | 200 | up20180655 | update_scale(); |
215 | 192 | up20180642 | |
216 | 216 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
217 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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218 | 214 | up20180642 | |
219 | 192 | up20180642 | sprite_set_pos(sp_crosshair, get_mouse_X(), get_mouse_Y()); |
220 | 187 | up20180655 | double angle = get_mouse_angle(shooter1);
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221 | 201 | up20180642 | gunner_set_angle(shooter1, angle - M_PI_2); |
222 | 187 | up20180655 | graph_clear_screen(); |
223 | 207 | up20180642 | |
224 | clock_t t = clock(); |
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225 | |||
226 | 216 | up20180642 | map_draw (map1); |
227 | 201 | up20180642 | gunner_draw(shooter2); |
228 | gunner_draw(shooter1); |
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229 | 231 | up20180655 | bullet_draw_list(bullet_list); |
230 | 207 | up20180642 | |
231 | 222 | up20180655 | t = clock()-t; //printf("%d\n", (t*1000)/CLOCKS_PER_SEC);
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232 | 207 | up20180642 | |
233 | 192 | up20180642 | sprite_draw(sp_crosshair); |
234 | 187 | up20180655 | graph_draw(); |
235 | } |
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236 | 184 | up20180655 | } |
237 | 220 | up20180655 | if (i == 12) { |
238 | if (counter_mouse_ih >= 3) { |
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239 | struct packet pp = mouse_parse_packet(packet_mouse_ih);
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240 | 231 | up20180655 | update_mouse(&pp); |
241 | 220 | up20180655 | //printf("X: %d Y: %d\n", get_mouse_X(), get_mouse_Y());
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242 | counter_mouse_ih = 0;
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243 | 231 | up20180655 | |
244 | if (last_lb ^ get_key_presses()->lb_pressed && get_key_presses()->lb_pressed) {
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245 | shoot_bullet(shooter1, bullet_list); |
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246 | } |
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247 | |||
248 | last_lb = get_key_presses()->lb_pressed; |
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249 | 220 | up20180655 | } |
250 | } |
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251 | 171 | up20180655 | #endif
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252 | 153 | up20180655 | } |
253 | 147 | up20180655 | } |
254 | 167 | up20180655 | |
255 | 147 | up20180655 | break;
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256 | default:
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257 | break; /* no other notifications expected: do nothing */ |
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258 | } |
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259 | } else { /* received standart message, not a notification */ |
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260 | /* no standart message expected: do nothing */
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261 | } |
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262 | } |
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263 | 149 | up20180655 | |
264 | 192 | up20180642 | #ifdef TELMO
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265 | 201 | up20180642 | gunner_dtor(shooter1); shooter1 = NULL;
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266 | 216 | up20180642 | gunner_dtor(shooter2); shooter2 = NULL;
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267 | 231 | up20180655 | |
268 | while(list_size(bullet_list) > 0){ |
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269 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
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270 | free(p); |
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271 | } |
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272 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
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273 | 192 | up20180642 | #endif
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274 | 188 | up20180642 | |
275 | 216 | up20180642 | basic_sprite_dtor (bsp_crosshair); bsp_crosshair = NULL;
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276 | basic_sprite_dtor (bsp_shooter ); bsp_shooter = NULL;
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277 | sprite_dtor (sp_crosshair ); sp_crosshair = NULL;
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278 | basic_sprite_dtor (bsp_pistol ); bsp_pistol = NULL;
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279 | basic_sprite_dtor (bsp_nothing ); bsp_nothing = NULL;
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280 | map_dtor (map1 ); map1 = NULL;
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281 | font_dtor (consolas ); consolas = NULL;
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282 | 192 | up20180642 | |
283 | 153 | up20180655 | // Unsubscribe interrupts
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284 | 155 | up20180655 | if (unsubscribe_all()) {
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285 | if (cleanup())
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286 | printf("%s: failed to cleanup.\n", __func__);
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287 | 152 | up20180642 | return 1; |
288 | } |
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289 | |||
290 | 155 | up20180655 | |
291 | if (cleanup()) {
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292 | printf("%s: failed to cleanup.\n", __func__);
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293 | 152 | up20180642 | return 1; |
294 | } |
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295 | |||
296 | 149 | up20180655 | return 0; |
297 | 147 | up20180655 | } |