Project

General

Profile

Revision 233

gunner collision with other dudes

View differences:

proj.c
184 184
                            #ifdef TELMO
185 185
                            if (i == 0) {
186 186
                                if (no_interrupts % refresh_count_value == 0) {
187
                                    update_movement(map1, shooter1);
187
                                    update_movement(map1, shooter1, shooter2);
188 188
                                    //bullet_update_movement(bullet);
189 189

  
190 190
                                    if (no_interrupts % 180 == 0) gunner_set_pos(shooter2, 775, 75);

Also available in: Unified diff