Revision 233
gunner collision with other dudes
proj.c | ||
---|---|---|
184 | 184 |
#ifdef TELMO |
185 | 185 |
if (i == 0) { |
186 | 186 |
if (no_interrupts % refresh_count_value == 0) { |
187 |
update_movement(map1, shooter1); |
|
187 |
update_movement(map1, shooter1, shooter2);
|
|
188 | 188 |
//bullet_update_movement(bullet); |
189 | 189 |
|
190 | 190 |
if (no_interrupts % 180 == 0) gunner_set_pos(shooter2, 775, 75); |
Also available in: Unified diff