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Revision 233

gunner collision with other dudes

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ent.h
56 56
int    (map_collides_gunner)(const map_t *p, const gunner_t *gunner);
57 57
int    (map_collides_bullet)(const map_t *p, const bullet_t *bullet);
58 58
int (gunner_collides_bullet)(const gunner_t *shooter, const bullet_t *bull);
59
int (gunner_collides_gunner)(const gunner_t *shooter1, const gunner_t *shooter2);
59 60
void   (map_draw)(map_t *p);
60 61

  
61 62
#endif //ENT_H_INCLUDED

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