root / proj / src / proj.c @ 233
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1 | 144 | up20180655 | #include <lcom/lcf.h> |
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2 | #include <lcom/proj.h> |
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3 | #include <lcom/liblm.h> |
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4 | 185 | up20180655 | #include <math.h> |
5 | 144 | up20180655 | |
6 | 149 | up20180655 | #include "proj_macros.h" |
7 | 179 | up20180642 | #include "proj_func.h" |
8 | 147 | up20180655 | |
9 | 149 | up20180655 | #include "kbc.h" |
10 | #include "timer.h" |
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11 | #include "keyboard.h" |
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12 | 150 | up20180655 | #include "mouse.h" |
13 | 189 | up20180655 | #include "graph.h" |
14 | 153 | up20180655 | #include "interrupts_func.h" |
15 | 149 | up20180655 | |
16 | 179 | up20180642 | #include "graph.h" |
17 | #include "sprite.h" |
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18 | #include "rectangle.h" |
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19 | 182 | up20180642 | #include "font.h" |
20 | 192 | up20180642 | #include "ent.h" |
21 | 168 | up20180642 | |
22 | 192 | up20180642 | #include "crosshair.h" |
23 | #include "shooter.h" |
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24 | #include "pistol.h" |
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25 | #include "nothing.h" |
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26 | 231 | up20180655 | //#include "bullet.h"
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27 | 216 | up20180642 | #include "map1.h" |
28 | 183 | up20180642 | |
29 | 226 | up20180642 | #include "list.h" |
30 | |||
31 | 144 | up20180655 | int main(int argc, char* argv[]) { |
32 | |||
33 | lcf_set_language("EN-US");
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34 | |||
35 | //lcf_trace_calls("/home/lcom/labs/proj/trace.txt");
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36 | |||
37 | 189 | up20180655 | lcf_log_output("/home/lcom/labs/proj/output.txt");
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38 | 144 | up20180655 | |
39 | if (lcf_start(argc, argv)) return 1; |
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40 | |||
41 | lcf_cleanup(); |
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42 | |||
43 | return 0; |
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44 | } |
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45 | 147 | up20180655 | |
46 | 149 | up20180655 | int(proj_main_loop)(int argc, char *argv[]) { |
47 | 170 | up20180642 | |
48 | int r;
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49 | |||
50 | 221 | up20180642 | font_t *consolas = font_ctor("/home/lcom/labs/proj/media/font/Consolas/xpm2");
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51 | 192 | up20180642 | if(consolas == NULL){ printf("Failed to load consolas\n"); return 1; } |
52 | |||
53 | 170 | up20180642 | /// subscribe interrupts
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54 | if (subscribe_all()) { return 1; } |
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55 | |||
56 | /// initialize graphics
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57 | 166 | up20180642 | if(graph_init(GRAPH_MODE)){
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58 | printf("%s: failed to initalize graphics.\n", __func__);
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59 | if (cleanup()) printf("%s: failed to cleanup.\n", __func__); |
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60 | 152 | up20180642 | return 1; |
61 | } |
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62 | |||
63 | 188 | up20180642 | /// Load stuff
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64 | 216 | up20180642 | basic_sprite_t *bsp_crosshair = NULL;
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65 | basic_sprite_t *bsp_shooter = NULL;
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66 | basic_sprite_t *bsp_pistol = NULL;
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67 | basic_sprite_t *bsp_nothing = NULL;
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68 | map_t *map1 = NULL;
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69 | sprite_t *sp_crosshair = NULL;
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70 | 188 | up20180642 | { |
71 | graph_clear_screen(); |
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72 | text_t *txt = text_ctor(consolas, "Loading...");
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73 | text_draw(txt); |
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74 | text_dtor(txt); |
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75 | graph_draw(); |
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76 | 192 | up20180642 | |
77 | bsp_crosshair = get_crosshair(); if(bsp_crosshair == NULL) printf("Failed to get crosshair\n"); |
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78 | bsp_shooter = get_shooter (); if(bsp_shooter == NULL) printf("Failed to get shooter\n"); |
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79 | bsp_pistol = get_pistol (); if(bsp_pistol == NULL) printf("Failed to get pistol\n"); |
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80 | bsp_nothing = get_nothing (); if(bsp_nothing == NULL) printf("Failed to get nothing\n"); |
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81 | 216 | up20180642 | map1 = get_map1 (); if(map1 == NULL) printf("Failed to get map1\n"); |
82 | 192 | up20180642 | |
83 | sp_crosshair = sprite_ctor(bsp_crosshair); if(sp_crosshair == NULL) printf("Failed to get crosshair sprite\n"); |
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84 | 188 | up20180642 | } |
85 | 192 | up20180642 | |
86 | 159 | up20180642 | #ifdef DIOGO
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87 | 188 | up20180642 | graph_clear_screen(); |
88 | 183 | up20180642 | |
89 | 188 | up20180642 | rectangle_t *rect = rectangle_ctor(0,0,400,100); |
90 | rectangle_set_pos(rect, |
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91 | graph_get_XRes()/2 - rectangle_get_w(rect)/2, |
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92 | graph_get_YRes()*0.25 - rectangle_get_h(rect)/2); |
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93 | rectangle_set_fill_color(rect, BLACK); |
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94 | 179 | up20180642 | rectangle_set_outline_width(rect, 2);
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95 | 188 | up20180642 | rectangle_set_outline_color(rect, WHITE); |
96 | 179 | up20180642 | rectangle_draw(rect); |
97 | |||
98 | 188 | up20180642 | text_t *txt = text_ctor(consolas, "Hello world!");
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99 | text_set_color(txt, 0x888888);
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100 | 182 | up20180642 | |
101 | 188 | up20180642 | text_set_pos(txt, rectangle_get_x(rect)+rectangle_get_w(rect)/2,
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102 | rectangle_get_y(rect)+rectangle_get_h(rect)/2);
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103 | text_set_valign(txt, text_valign_center); |
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104 | text_set_halign(txt, text_halign_center); |
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105 | 183 | up20180642 | text_draw(txt); |
106 | text_dtor(txt); |
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107 | |||
108 | graph_draw(); |
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109 | 188 | up20180642 | rectangle_dtor(rect); |
110 | 183 | up20180642 | |
111 | 226 | up20180642 | list_t *l = list_ctor(); |
112 | int *p = NULL; |
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113 | for(int i = 10; i < 20; ++i){ |
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114 | p = malloc(sizeof(int)); |
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115 | *p = i; |
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116 | printf("INSERTING %d\n", i);
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117 | list_insert(l, list_end(l), p); |
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118 | printf("INSERTED, SIZE=%d\n", list_size(l));
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119 | } |
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120 | list_node_t *it = list_begin(l); |
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121 | while(it != list_end(l)){
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122 | printf("%d\n", **(int**)list_node_val(it)); |
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123 | it = list_node_next(it); |
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124 | } |
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125 | while(list_size(l) > 0){ |
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126 | printf("ERASING\n");
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127 | void *p = list_erase(l, list_begin(l));
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128 | printf("ERASED %d, SIZE=%d\n", *(int*)p, list_size(l)); |
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129 | free(p); |
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130 | } |
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131 | printf("DONE\n");
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132 | if(list_dtor(l)) printf("COULD NOT DESTRUCT LIST\n"); |
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133 | |||
134 | |||
135 | 183 | up20180642 | tickdelay(micros_to_ticks(1000000));
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136 | |||
137 | 159 | up20180642 | #endif
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138 | 152 | up20180642 | |
139 | 171 | up20180655 | #ifdef TELMO
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140 | 216 | up20180642 | ent_set_scale(DEFAULT_SCALE); |
141 | 192 | up20180642 | |
142 | 201 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
143 | 232 | up20180655 | gunner_set_spawn(shooter1, 75, 75); |
144 | 222 | up20180655 | gunner_set_pos(shooter1, 75, 75); |
145 | 192 | up20180642 | |
146 | 201 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_nothing); |
147 | 232 | up20180655 | gunner_set_spawn(shooter2, 975, 75); |
148 | 231 | up20180655 | gunner_set_pos(shooter2, 775, 75); |
149 | 192 | up20180642 | |
150 | 231 | up20180655 | //bullet_t *bullet = bullet_ctor(get_bullet(), 400.0, 400.0, 2.0, -1.0);
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151 | 202 | up20180655 | |
152 | 231 | up20180655 | list_t *bullet_list = list_ctor(); |
153 | |||
154 | 216 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
155 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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156 | 214 | up20180642 | |
157 | 200 | up20180655 | uint32_t refresh_count_value = sys_hz() / REFRESH_RATE; |
158 | 231 | up20180655 | |
159 | uint8_t last_lb = 0;
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160 | 171 | up20180655 | #endif
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161 | |||
162 | 149 | up20180655 | /// loop stuff
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163 | 170 | up20180642 | int ipc_status;
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164 | 149 | up20180655 | message msg; |
165 | 147 | up20180655 | int good = 1; |
166 | 168 | up20180642 | |
167 | 183 | up20180642 | #ifdef DIOGO
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168 | good = 0;
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169 | #endif
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170 | |||
171 | 147 | up20180655 | while (good) {
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172 | /* Get a request message. */
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173 | if ((r = driver_receive(ANY, &msg, &ipc_status)) != 0) { |
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174 | printf("driver_receive failed with %d", r);
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175 | continue;
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176 | } |
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177 | if (is_ipc_notify(ipc_status)) { /* received notification */ |
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178 | switch (_ENDPOINT_P(msg.m_source)) {
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179 | case HARDWARE: /* hardware interrupt notification */ |
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180 | 153 | up20180655 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
181 | if (msg.m_notify.interrupts & n) {
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182 | interrupt_handler(i); |
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183 | 167 | up20180655 | if ((scancode[0]) == ESC_BREAK_CODE) good = 0; |
184 | 171 | up20180655 | #ifdef TELMO
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185 | 187 | up20180655 | if (i == 0) { |
186 | if (no_interrupts % refresh_count_value == 0) { |
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187 | 233 | up20180655 | update_movement(map1, shooter1, shooter2); |
188 | 228 | up20180655 | //bullet_update_movement(bullet);
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189 | 232 | up20180655 | |
190 | if (no_interrupts % 180 == 0) gunner_set_pos(shooter2, 775, 75); |
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191 | |||
192 | 231 | up20180655 | update_game_state(map1, shooter2, bullet_list); |
193 | 216 | up20180642 | |
194 | 220 | up20180655 | if(map_collides_gunner(map1, shooter1)){
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195 | 216 | up20180642 | printf("COLLIDING\n");
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196 | } |
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197 | |||
198 | 231 | up20180655 | /*if (gunner_collides_bullet(shooter1, bullet)) {
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199 | 228 | up20180655 | printf("Bullet Collide with Shooter\n");
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200 | 230 | up20180655 | gunner_set_curr_health(shooter1, gunner_get_curr_health(shooter1) - bullet_get_damage(bullet));
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201 | 231 | up20180655 | }*/
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202 | 200 | up20180655 | update_scale(); |
203 | 192 | up20180642 | |
204 | 216 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
205 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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206 | 214 | up20180642 | |
207 | 192 | up20180642 | sprite_set_pos(sp_crosshair, get_mouse_X(), get_mouse_Y()); |
208 | 187 | up20180655 | double angle = get_mouse_angle(shooter1);
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209 | 201 | up20180642 | gunner_set_angle(shooter1, angle - M_PI_2); |
210 | 187 | up20180655 | graph_clear_screen(); |
211 | 207 | up20180642 | |
212 | clock_t t = clock(); |
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213 | |||
214 | 216 | up20180642 | map_draw (map1); |
215 | 201 | up20180642 | gunner_draw(shooter2); |
216 | gunner_draw(shooter1); |
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217 | 231 | up20180655 | bullet_draw_list(bullet_list); |
218 | 207 | up20180642 | |
219 | 222 | up20180655 | t = clock()-t; //printf("%d\n", (t*1000)/CLOCKS_PER_SEC);
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220 | 207 | up20180642 | |
221 | 192 | up20180642 | sprite_draw(sp_crosshair); |
222 | 187 | up20180655 | graph_draw(); |
223 | } |
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224 | 184 | up20180655 | } |
225 | 220 | up20180655 | if (i == 12) { |
226 | if (counter_mouse_ih >= 3) { |
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227 | struct packet pp = mouse_parse_packet(packet_mouse_ih);
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228 | 231 | up20180655 | update_mouse(&pp); |
229 | 220 | up20180655 | //printf("X: %d Y: %d\n", get_mouse_X(), get_mouse_Y());
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230 | counter_mouse_ih = 0;
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231 | 231 | up20180655 | |
232 | if (last_lb ^ get_key_presses()->lb_pressed && get_key_presses()->lb_pressed) {
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233 | shoot_bullet(shooter1, bullet_list); |
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234 | } |
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235 | |||
236 | last_lb = get_key_presses()->lb_pressed; |
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237 | 220 | up20180655 | } |
238 | } |
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239 | 171 | up20180655 | #endif
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240 | 153 | up20180655 | } |
241 | 147 | up20180655 | } |
242 | 167 | up20180655 | |
243 | 147 | up20180655 | break;
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244 | default:
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245 | break; /* no other notifications expected: do nothing */ |
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246 | } |
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247 | } else { /* received standart message, not a notification */ |
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248 | /* no standart message expected: do nothing */
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249 | } |
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250 | } |
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251 | 149 | up20180655 | |
252 | 192 | up20180642 | #ifdef TELMO
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253 | 201 | up20180642 | gunner_dtor(shooter1); shooter1 = NULL;
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254 | 216 | up20180642 | gunner_dtor(shooter2); shooter2 = NULL;
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255 | 231 | up20180655 | |
256 | while(list_size(bullet_list) > 0){ |
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257 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
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258 | free(p); |
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259 | } |
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260 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
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261 | 192 | up20180642 | #endif
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262 | 188 | up20180642 | |
263 | 216 | up20180642 | basic_sprite_dtor (bsp_crosshair); bsp_crosshair = NULL;
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264 | basic_sprite_dtor (bsp_shooter ); bsp_shooter = NULL;
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265 | sprite_dtor (sp_crosshair ); sp_crosshair = NULL;
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266 | basic_sprite_dtor (bsp_pistol ); bsp_pistol = NULL;
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267 | basic_sprite_dtor (bsp_nothing ); bsp_nothing = NULL;
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268 | map_dtor (map1 ); map1 = NULL;
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269 | font_dtor (consolas ); consolas = NULL;
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270 | 192 | up20180642 | |
271 | 153 | up20180655 | // Unsubscribe interrupts
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272 | 155 | up20180655 | if (unsubscribe_all()) {
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273 | if (cleanup())
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274 | printf("%s: failed to cleanup.\n", __func__);
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275 | 152 | up20180642 | return 1; |
276 | } |
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277 | |||
278 | 155 | up20180655 | |
279 | if (cleanup()) {
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280 | printf("%s: failed to cleanup.\n", __func__);
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281 | 152 | up20180642 | return 1; |
282 | } |
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283 | |||
284 | 149 | up20180655 | return 0; |
285 | 147 | up20180655 | } |