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Revision 232

death of shooters

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ent.h
16 16
gunner_t* (gunner_ctor)(basic_sprite_t *dude, basic_sprite_t *weapon);
17 17
void      (gunner_dtor)(gunner_t *p);
18 18
void (gunner_set_pos)               (gunner_t *p, double x, double y);
19
void  (gunner_set_spawn)        (gunner_t *p, double x, double y);
19 20
void (gunner_set_angle)             (gunner_t *p, double angle      );
20 21
void (gunner_set_health)            (gunner_t *p, int health);
21 22
void (gunner_set_curr_health)       (gunner_t *p, int health);
22 23
double  (gunner_get_x)              (const gunner_t *p);
23 24
double  (gunner_get_y)              (const gunner_t *p);
25
double  (gunner_get_spawn_x)        (const gunner_t *p);
26
double  (gunner_get_spawn_y)        (const gunner_t *p);
24 27
double  (gunner_get_angle)          (const gunner_t *p);
25 28
int     (gunner_get_health)         (const gunner_t *p);
26 29
int     (gunner_get_curr_health)    (const gunner_t *p);

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