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Revision 230

health bars

View differences:

proj.c
187 187

  
188 188
                                    if (gunner_collides_bullet(shooter1, bullet)) {
189 189
                                        printf("Bullet Collide with Shooter\n");
190
                                        gunner_set_curr_health(shooter1, gunner_get_curr_health(shooter1) - bullet_get_damage(bullet));
190 191
                                    }
191 192

  
192 193
                                    update_scale();

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