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root / proj / maps / map1.h @ 230

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#ifndef MAP1_H_INCLUDED
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#define MAP1_H_INCLUDED
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#include "map1.xpm"
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#include "map1_collide.xpm"
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#include "sprite.h"
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#include "xpm_utils.h"
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map_t* get_map1(void){
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    char **map1         = xpm_load_xpm2("maps/map1.xpm2");
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    char **map1_collide = xpm_load_xpm2("maps/map1_collide.xpm2");
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    return map_ctor((const char **)map1_xpm, (const char **)map1_collide_xpm);
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    free(map1); free(map1_collide);
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}
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#endif /* end of include guard: MAP_H_INCLUDED */