Revision 222
more collisions
proj_func.h | ||
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/** |
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* @brief Updates movement variables. |
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*/ |
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void update_movement(gunner_t *p); |
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void update_movement(const map_t *map, gunner_t *p);
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21 | 21 |
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typedef struct keys { |
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uint8_t w_pressed : 1; |
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