Revision 220
gunner collisions
ent.h | ||
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38 | 38 |
typedef struct map map_t; |
39 | 39 |
map_t* (map_ctor)(const char **background, const char **collide); |
40 | 40 |
void (map_dtor)(map_t *p); |
41 |
int (map_collides)(const map_t *p, double x, double y); |
|
41 |
int (map_collides_point)(const map_t *p, double x, double y); |
|
42 |
int (map_collides_gunner)(const map_t *p, gunner_t *gunner); |
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43 |
int (map_collides_bullet)(const map_t *p, bullet_t *bullet); |
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42 | 44 |
void (map_draw)(map_t *p); |
43 | 45 |
|
44 | 46 |
#endif //ENT_H_INCLUDED |
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