root / proj / src / proj.c @ 216
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1 | 144 | up20180655 | #include <lcom/lcf.h> |
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2 | #include <lcom/proj.h> |
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3 | #include <lcom/liblm.h> |
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4 | 185 | up20180655 | #include <math.h> |
5 | 144 | up20180655 | |
6 | 149 | up20180655 | #include "proj_macros.h" |
7 | 179 | up20180642 | #include "proj_func.h" |
8 | 147 | up20180655 | |
9 | 149 | up20180655 | #include "kbc.h" |
10 | #include "timer.h" |
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11 | #include "keyboard.h" |
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12 | 150 | up20180655 | #include "mouse.h" |
13 | 189 | up20180655 | #include "graph.h" |
14 | 153 | up20180655 | #include "interrupts_func.h" |
15 | 149 | up20180655 | |
16 | 179 | up20180642 | #include "graph.h" |
17 | #include "sprite.h" |
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18 | #include "rectangle.h" |
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19 | 182 | up20180642 | #include "font.h" |
20 | 192 | up20180642 | #include "ent.h" |
21 | 168 | up20180642 | |
22 | 192 | up20180642 | #include "crosshair.h" |
23 | #include "shooter.h" |
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24 | #include "pistol.h" |
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25 | #include "nothing.h" |
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26 | 202 | up20180655 | #include "bullet.h" |
27 | 216 | up20180642 | #include "map1.h" |
28 | 183 | up20180642 | |
29 | 144 | up20180655 | int main(int argc, char* argv[]) { |
30 | |||
31 | lcf_set_language("EN-US");
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32 | |||
33 | //lcf_trace_calls("/home/lcom/labs/proj/trace.txt");
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34 | |||
35 | 189 | up20180655 | lcf_log_output("/home/lcom/labs/proj/output.txt");
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36 | 144 | up20180655 | |
37 | if (lcf_start(argc, argv)) return 1; |
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38 | |||
39 | lcf_cleanup(); |
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40 | |||
41 | return 0; |
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42 | } |
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43 | 147 | up20180655 | |
44 | 149 | up20180655 | int(proj_main_loop)(int argc, char *argv[]) { |
45 | 170 | up20180642 | |
46 | int r;
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47 | |||
48 | 192 | up20180642 | font_t *consolas = font_ctor("/home/lcom/labs/proj/font/Consolas/xpm2");
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49 | if(consolas == NULL){ printf("Failed to load consolas\n"); return 1; } |
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50 | |||
51 | 170 | up20180642 | /// subscribe interrupts
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52 | if (subscribe_all()) { return 1; } |
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53 | |||
54 | /// initialize graphics
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55 | 166 | up20180642 | if(graph_init(GRAPH_MODE)){
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56 | printf("%s: failed to initalize graphics.\n", __func__);
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57 | if (cleanup()) printf("%s: failed to cleanup.\n", __func__); |
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58 | 152 | up20180642 | return 1; |
59 | } |
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60 | |||
61 | 188 | up20180642 | /// Load stuff
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62 | 216 | up20180642 | basic_sprite_t *bsp_crosshair = NULL;
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63 | basic_sprite_t *bsp_shooter = NULL;
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64 | basic_sprite_t *bsp_pistol = NULL;
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65 | basic_sprite_t *bsp_nothing = NULL;
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66 | map_t *map1 = NULL;
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67 | sprite_t *sp_crosshair = NULL;
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68 | 188 | up20180642 | { |
69 | graph_clear_screen(); |
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70 | text_t *txt = text_ctor(consolas, "Loading...");
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71 | text_draw(txt); |
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72 | text_dtor(txt); |
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73 | graph_draw(); |
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74 | 192 | up20180642 | |
75 | bsp_crosshair = get_crosshair(); if(bsp_crosshair == NULL) printf("Failed to get crosshair\n"); |
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76 | bsp_shooter = get_shooter (); if(bsp_shooter == NULL) printf("Failed to get shooter\n"); |
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77 | bsp_pistol = get_pistol (); if(bsp_pistol == NULL) printf("Failed to get pistol\n"); |
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78 | bsp_nothing = get_nothing (); if(bsp_nothing == NULL) printf("Failed to get nothing\n"); |
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79 | 216 | up20180642 | map1 = get_map1 (); if(map1 == NULL) printf("Failed to get map1\n"); |
80 | 192 | up20180642 | |
81 | sp_crosshair = sprite_ctor(bsp_crosshair); if(sp_crosshair == NULL) printf("Failed to get crosshair sprite\n"); |
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82 | 188 | up20180642 | } |
83 | 192 | up20180642 | |
84 | 159 | up20180642 | #ifdef DIOGO
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85 | 188 | up20180642 | graph_clear_screen(); |
86 | 183 | up20180642 | |
87 | 188 | up20180642 | rectangle_t *rect = rectangle_ctor(0,0,400,100); |
88 | rectangle_set_pos(rect, |
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89 | graph_get_XRes()/2 - rectangle_get_w(rect)/2, |
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90 | graph_get_YRes()*0.25 - rectangle_get_h(rect)/2); |
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91 | rectangle_set_fill_color(rect, BLACK); |
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92 | 179 | up20180642 | rectangle_set_outline_width(rect, 2);
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93 | 188 | up20180642 | rectangle_set_outline_color(rect, WHITE); |
94 | 179 | up20180642 | rectangle_draw(rect); |
95 | |||
96 | 188 | up20180642 | text_t *txt = text_ctor(consolas, "Hello world!");
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97 | text_set_color(txt, 0x888888);
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98 | 182 | up20180642 | |
99 | 188 | up20180642 | text_set_pos(txt, rectangle_get_x(rect)+rectangle_get_w(rect)/2,
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100 | rectangle_get_y(rect)+rectangle_get_h(rect)/2);
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101 | text_set_valign(txt, text_valign_center); |
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102 | text_set_halign(txt, text_halign_center); |
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103 | 183 | up20180642 | text_draw(txt); |
104 | text_dtor(txt); |
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105 | |||
106 | graph_draw(); |
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107 | 188 | up20180642 | rectangle_dtor(rect); |
108 | 183 | up20180642 | |
109 | tickdelay(micros_to_ticks(1000000));
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110 | |||
111 | 159 | up20180642 | #endif
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112 | 152 | up20180642 | |
113 | 171 | up20180655 | #ifdef TELMO
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114 | 216 | up20180642 | ent_set_scale(DEFAULT_SCALE); |
115 | 192 | up20180642 | |
116 | 201 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
117 | gunner_set_pos(shooter1, 0, 0); |
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118 | 192 | up20180642 | |
119 | 201 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_nothing); |
120 | gunner_set_pos(shooter2, -50, -50); |
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121 | 192 | up20180642 | |
122 | 204 | up20180655 | bullet_t *bullet = bullet_ctor(get_bullet()); |
123 | bullet_set_pos(bullet, 400, 400); |
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124 | 202 | up20180655 | |
125 | 216 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
126 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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127 | 214 | up20180642 | |
128 | 200 | up20180655 | uint32_t refresh_count_value = sys_hz() / REFRESH_RATE; |
129 | 171 | up20180655 | #endif
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130 | |||
131 | 149 | up20180655 | /// loop stuff
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132 | 170 | up20180642 | int ipc_status;
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133 | 149 | up20180655 | message msg; |
134 | 147 | up20180655 | int good = 1; |
135 | 168 | up20180642 | |
136 | 183 | up20180642 | #ifdef DIOGO
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137 | good = 0;
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138 | #endif
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139 | |||
140 | 147 | up20180655 | while (good) {
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141 | /* Get a request message. */
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142 | if ((r = driver_receive(ANY, &msg, &ipc_status)) != 0) { |
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143 | printf("driver_receive failed with %d", r);
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144 | continue;
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145 | } |
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146 | if (is_ipc_notify(ipc_status)) { /* received notification */ |
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147 | switch (_ENDPOINT_P(msg.m_source)) {
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148 | case HARDWARE: /* hardware interrupt notification */ |
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149 | 153 | up20180655 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
150 | if (msg.m_notify.interrupts & n) {
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151 | interrupt_handler(i); |
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152 | 167 | up20180655 | if ((scancode[0]) == ESC_BREAK_CODE) good = 0; |
153 | 171 | up20180655 | #ifdef TELMO
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154 | 187 | up20180655 | if (i == 0) { |
155 | if (no_interrupts % refresh_count_value == 0) { |
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156 | update_movement(shooter1); |
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157 | 216 | up20180642 | |
158 | if(map_collides(map1, gunner_get_x(shooter1), gunner_get_y(shooter1))){
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159 | printf("COLLIDING\n");
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160 | } |
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161 | |||
162 | 200 | up20180655 | update_scale(); |
163 | 192 | up20180642 | |
164 | 216 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
165 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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166 | 214 | up20180642 | |
167 | 192 | up20180642 | sprite_set_pos(sp_crosshair, get_mouse_X(), get_mouse_Y()); |
168 | 187 | up20180655 | double angle = get_mouse_angle(shooter1);
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169 | 201 | up20180642 | gunner_set_angle(shooter1, angle - M_PI_2); |
170 | 187 | up20180655 | graph_clear_screen(); |
171 | 207 | up20180642 | |
172 | clock_t t = clock(); |
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173 | |||
174 | 216 | up20180642 | map_draw (map1); |
175 | 201 | up20180642 | gunner_draw(shooter2); |
176 | gunner_draw(shooter1); |
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177 | 204 | up20180655 | bullet_draw(bullet); |
178 | 207 | up20180642 | |
179 | t = clock()-t; printf("%d\n", (t*1000)/CLOCKS_PER_SEC); |
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180 | |||
181 | 192 | up20180642 | sprite_draw(sp_crosshair); |
182 | 187 | up20180655 | graph_draw(); |
183 | } |
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184 | 184 | up20180655 | } |
185 | 171 | up20180655 | #endif
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186 | 153 | up20180655 | } |
187 | 147 | up20180655 | } |
188 | 187 | up20180655 | #ifdef TELMO
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189 | if (counter_mouse_ih >= 3) { |
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190 | struct packet pp = mouse_parse_packet(packet_mouse_ih);
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191 | update_mouse_position(&pp); |
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192 | 189 | up20180655 | //printf("X: %d Y: %d\n", get_mouse_X(), get_mouse_Y());
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193 | 187 | up20180655 | counter_mouse_ih = 0;
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194 | } |
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195 | #endif
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196 | 167 | up20180655 | |
197 | 147 | up20180655 | break;
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198 | default:
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199 | break; /* no other notifications expected: do nothing */ |
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200 | } |
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201 | } else { /* received standart message, not a notification */ |
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202 | /* no standart message expected: do nothing */
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203 | } |
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204 | } |
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205 | 149 | up20180655 | |
206 | 192 | up20180642 | #ifdef TELMO
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207 | 201 | up20180642 | gunner_dtor(shooter1); shooter1 = NULL;
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208 | 216 | up20180642 | gunner_dtor(shooter2); shooter2 = NULL;
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209 | bullet_dtor(bullet); bullet = NULL;
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210 | 192 | up20180642 | #endif
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211 | 188 | up20180642 | |
212 | 216 | up20180642 | basic_sprite_dtor (bsp_crosshair); bsp_crosshair = NULL;
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213 | basic_sprite_dtor (bsp_shooter ); bsp_shooter = NULL;
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214 | sprite_dtor (sp_crosshair ); sp_crosshair = NULL;
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215 | basic_sprite_dtor (bsp_pistol ); bsp_pistol = NULL;
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216 | basic_sprite_dtor (bsp_nothing ); bsp_nothing = NULL;
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217 | map_dtor (map1 ); map1 = NULL;
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218 | font_dtor (consolas ); consolas = NULL;
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219 | 192 | up20180642 | |
220 | 153 | up20180655 | // Unsubscribe interrupts
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221 | 155 | up20180655 | if (unsubscribe_all()) {
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222 | if (cleanup())
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223 | printf("%s: failed to cleanup.\n", __func__);
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224 | 152 | up20180642 | return 1; |
225 | } |
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226 | |||
227 | 155 | up20180655 | |
228 | if (cleanup()) {
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229 | printf("%s: failed to cleanup.\n", __func__);
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230 | 152 | up20180642 | return 1; |
231 | } |
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232 | |||
233 | 149 | up20180655 | return 0; |
234 | 147 | up20180655 | } |