root / proj / include / ent.h @ 216
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1 | 193 | up20180642 | #ifndef ENT_H_INCLUDED
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2 | #define ENT_H_INCLUDED
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3 | |||
4 | #include "sprite.h" |
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5 | |||
6 | void (ent_set_scale) (double n); |
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7 | void (ent_set_origin)(double x, double y); |
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8 | |||
9 | 194 | up20180642 | double (ent_get_scale) (void); |
10 | 193 | up20180642 | double (ent_get_XLength)(void); |
11 | double (ent_get_YLength)(void); |
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12 | |||
13 | 201 | up20180642 | struct gunner;
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14 | typedef struct gunner gunner_t; |
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15 | gunner_t* (gunner_ctor)(basic_sprite_t *dude, basic_sprite_t *weapon); |
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16 | void (gunner_dtor)(gunner_t *p);
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17 | 216 | up20180642 | void (gunner_set_pos) (gunner_t *p, double x, double y); |
18 | void (gunner_set_angle)(gunner_t *p, double angle ); |
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19 | 201 | up20180642 | double (gunner_get_x) (const gunner_t *p); |
20 | double (gunner_get_y) (const gunner_t *p); |
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21 | int16_t (gunner_get_x_screen)(const gunner_t *p);
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22 | int16_t (gunner_get_y_screen)(const gunner_t *p);
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23 | void (gunner_draw)(gunner_t *p);
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24 | 193 | up20180642 | |
25 | 201 | up20180642 | struct bullet;
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26 | typedef struct bullet bullet_t; |
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27 | bullet_t* (bullet_ctor)(basic_sprite_t *b); |
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28 | 203 | up20180642 | void (bullet_dtor)(bullet_t *p);
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29 | 216 | up20180642 | void (bullet_set_pos) (bullet_t *p, double x, double y); |
30 | 203 | up20180642 | void (bullet_set_angle)(bullet_t *p, double angle ); |
31 | double (bullet_get_x) (const bullet_t *p); |
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32 | double (bullet_get_y) (const bullet_t *p); |
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33 | int16_t (bullet_get_x_screen)(const bullet_t *p);
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34 | int16_t (bullet_get_y_screen)(const bullet_t *p);
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35 | void (bullet_draw)(bullet_t *p);
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36 | 193 | up20180642 | |
37 | 216 | up20180642 | struct map;
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38 | typedef struct map map_t; |
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39 | map_t* (map_ctor)(const char **background, const char **collide); |
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40 | void (map_dtor)(map_t *p);
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41 | int (map_collides)(const map_t *p, double x, double y); |
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42 | void (map_draw)(map_t *p);
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43 | |||
44 | 193 | up20180642 | #endif //ENT_H_INCLUDED |