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#include <lcom/lcf.h>
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#include "graph.h"
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#include "errors.h"
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#include <stdio.h>
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/// MACROS
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#define FAR2PHYS(n)         ((((n)>>12) & 0xFFFFFFF0) + ((n) & 0x0000FFFF))
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/// STRUCT
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typedef struct __attribute__((packed)) {
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    char        VbeSignature[4]     ;
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    uint16_t    VbeVersion          ;
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    uint32_t    OemStringPtr        ;
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    uint8_t     Capabilities[4]     ;
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    uint32_t    VideoModePtr        ;
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    uint16_t    TotalMemory         ;
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    uint16_t    OemSoftwareRev      ;
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    uint32_t    OemVendorNamePtr    ;
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    uint32_t    OemProductNamePtr   ;
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    uint32_t    OemProductRevPtr    ;
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    char        Reserved[222]       ;
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    char        OemData[256]        ;
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} VbeInfoBlock;
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static vbe_mode_info_t vbe_mem_info;
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/// PRIVATE GET
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static uint16_t   (graph_get_bits_pixel)   (void){ return vbe_mem_info.BitsPerPixel; }
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static phys_bytes (graph_get_phys_addr)    (void){ return vbe_mem_info.PhysBasePtr; }
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static unsigned   (graph_get_vram_size)    (void){ return vbe_mem_info.XResolution * vbe_mem_info.YResolution * graph_get_bytes_pixel(); }
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//static uint16_t   (graph_get_RedMaskSize)  (void){ return vbe_mem_info.RedMaskSize  ; }
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//static uint16_t   (graph_get_GreenMaskSize)(void){ return vbe_mem_info.GreenMaskSize; }
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//static uint16_t   (graph_get_BlueMaskSize) (void){ return vbe_mem_info.BlueMaskSize ; }
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/// PUBLIC GET
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uint16_t   (graph_get_XRes)         (void){ return vbe_mem_info.XResolution; }
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uint16_t   (graph_get_YRes)         (void){ return vbe_mem_info.YResolution; }
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uint16_t   (graph_get_bytes_pixel)  (void){ return (graph_get_bits_pixel() + 7) >> 3; }
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///
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static int (get_permission)(unsigned int base_addr, unsigned int size) {
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    struct minix_mem_range mmr;
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    mmr.mr_base = base_addr;
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    mmr.mr_limit = base_addr + size;
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    return sys_privctl(SELF, SYS_PRIV_ADD_MEM, &mmr);
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}
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//static int (get_permissions_first_mbyte)(void) {
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//    return get_permission(MBYTE_BASE, MBYTE_SIZE);
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//}
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/// MEMORY
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static uint8_t *video_mem = NULL; /** @brief Frame-buffer VM address. */
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static uint8_t *video_buf = NULL; /** @brief Primary buffer for drawing before copying to video_mem. */
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static mmap_t mem_map;
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static int (graph_free_memory)(void) {
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    int r = SUCCESS;
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    free(video_buf); video_buf = NULL;
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    r = !lm_free(&mem_map);
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    return r;
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}
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static int (graph_map_vram)(void) {
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    int r;
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    const unsigned vram_base = graph_get_phys_addr();
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    const unsigned vram_size = graph_get_vram_size();
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    if ((r = get_permission(vram_base, vram_size))) {
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        if (graph_free_memory()) {
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            printf("%s: lm_free failed\n", __func__);
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        }
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        panic("%s: sys_privctl (ADD MEM) failed: %d\n", __func__, r);
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    }
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    video_mem = vm_map_phys(SELF, (void *)vram_base, vram_size);
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    if (video_mem == MAP_FAILED) {
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        if (graph_free_memory()) {
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            printf("%s: lm_free failed\n", __func__);
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        }
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        panic("%s: couldn't map video memory.", __func__);
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    }
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    video_buf = malloc(vram_size);
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    return SUCCESS;
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}
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/// INFO GET
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static int (vbe_get_mode_information)(uint16_t mode) {
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    memset(&vbe_mem_info, 0, sizeof(vbe_mode_info_t)); // reset values
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    struct reg86 reg_86;
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    memset(&reg_86, 0, sizeof(struct reg86)); // reset struct
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    vbe_mode_info_t *virtual_addr = lm_alloc(sizeof(vbe_mode_info_t), &mem_map);
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    reg_86.intno = VC_BIOS_SERV;
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    reg_86.ah = VBE_CALL;
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    reg_86.al = VBE_MD_INFO;
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    reg_86.cx = mode;
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    reg_86.es = PB2BASE(mem_map.phys);
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    reg_86.di = PB2OFF(mem_map.phys);
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    // BIOS CALL
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    if (sys_int86(&reg_86) || reg_86.ah != AH_SUCCESS) {
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        printf("%s: sys_int86 failed\n", __func__);
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        if (graph_free_memory()) {
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            printf("%s: lm_free failed\n", __func__);
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        }
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        return BIOS_CALL_ERROR;
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    }
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    memcpy((void*)&vbe_mem_info, (void*)virtual_addr, mem_map.size);
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    return SUCCESS;
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}
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/*
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static int (vbe_get_controller_information)(vg_vbe_contr_info_t *info_p) {
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    memset(info_p, 0, sizeof(vg_vbe_contr_info_t)); // reset values
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    mmap_t controller_map;
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    struct reg86 reg_86;
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    memset(&reg_86, 0, sizeof(struct reg86)); // reset struct
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    VbeInfoBlock *virtual_addr = lm_alloc(sizeof(VbeInfoBlock), &controller_map);
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    uint32_t virtual_base = (uint32_t)(virtual_addr) - controller_map.phys;
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    virtual_addr->VbeSignature[0] = 'V';
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    virtual_addr->VbeSignature[1] = 'B';
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    virtual_addr->VbeSignature[2] = 'E';
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    virtual_addr->VbeSignature[3] = '2';
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    reg_86.intno = VC_BIOS_SERV;
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    reg_86.ah = VBE_CALL;
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    reg_86.al = VBE_CTRL_INFO;
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    reg_86.es = PB2BASE(controller_map.phys);
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    reg_86.di = PB2OFF(controller_map.phys);
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    // BIOS CALL
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    if (sys_int86(&reg_86) || reg_86.ah != AH_SUCCESS) {
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        printf("%s: sys_int86 failed\n", __func__);
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        if (!lm_free(&controller_map)) {
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            printf("%s: lm_free failed\n", __func__);
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        }
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        return BIOS_CALL_ERROR;
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    }
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    info_p->VBESignature[0] = virtual_addr->VbeSignature[0];
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    info_p->VBESignature[1] = virtual_addr->VbeSignature[1];
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    info_p->VBESignature[2] = virtual_addr->VbeSignature[2];
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    info_p->VBESignature[3] = virtual_addr->VbeSignature[3];
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    uint8_t lsb, msb;
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    util_get_LSB(virtual_addr->VbeVersion, &lsb);
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    util_get_MSB(virtual_addr->VbeVersion, &msb);
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    info_p->VBEVersion[0] = lsb;
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    info_p->VBEVersion[1] = msb;
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    info_p->TotalMemory = (virtual_addr->TotalMemory << 6);
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    // Convert Far Far Pointer to Virtual Address
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    uint32_t phys_ptr = FAR2PHYS(virtual_addr->OemStringPtr);
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    uint32_t virtual_ptr = phys_ptr + virtual_base;
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    info_p->OEMString = (char*)(virtual_ptr);
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    phys_ptr = FAR2PHYS(virtual_addr->VideoModePtr);
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    virtual_ptr = phys_ptr + virtual_base;
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    info_p->VideoModeList = (uint16_t*)(virtual_ptr);
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    phys_ptr = FAR2PHYS(virtual_addr->OemVendorNamePtr);
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    virtual_ptr = phys_ptr + virtual_base;
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    info_p->OEMVendorNamePtr = (char*)(virtual_ptr);
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    phys_ptr = FAR2PHYS(virtual_addr->OemProductNamePtr);
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    virtual_ptr = phys_ptr + virtual_base;
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    info_p->OEMProductNamePtr = (char*)(virtual_ptr);
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    phys_ptr = FAR2PHYS(virtual_addr->OemProductRevPtr);
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    virtual_ptr = phys_ptr + virtual_base;
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    info_p->OEMProductRevPtr = (char*)(virtual_ptr);
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    if (!lm_free(&controller_map)) {
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        printf("%s: lm_free failed\n", __func__);
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        return LCF_ERROR;
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    }
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    return SUCCESS;
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}
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*/
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/// INIT
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/**
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 * @brief
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 * @param mode
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 * @return
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 */
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static int (graph_set_mode)(uint16_t mode) {
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    struct reg86 reg_86;
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    memset(&reg_86, 0, sizeof(struct reg86)); // reset struct
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    // Set Reg86
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    reg_86.intno = VC_BIOS_SERV;
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    reg_86.ah = VBE_CALL;
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    reg_86.al = SET_VBE_MD;
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    reg_86.bx = mode | LINEAR_FRAME_BUFFER_MD;
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    // BIOS CALL
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    if (sys_int86(&reg_86) || reg_86.ah != AH_SUCCESS) {
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        printf("%s: sys_int86 failed\n", __func__);
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        return BIOS_CALL_ERROR;
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    }
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    return SUCCESS;
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}
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int (graph_init)(uint16_t mode){
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    if (vbe_get_mode_information(mode)) {
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        printf("%s: failed to get information for mode %x.\n", __func__, mode);
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        return 1;
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    }
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    graph_map_vram(); // if function fails it aborts program
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    if (graph_set_mode(mode)) {
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        printf("%s: failed to set graphic mode %x.\n", __func__, mode);
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        return 1;
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    };
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    return SUCCESS;
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}
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/// CLEANUP
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int (graph_cleanup)(void){
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    int r = SUCCESS;
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    if ((r = vg_exit()))
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        printf("%s: vg_exit failed to exit to text mode.\n", __func__);
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    if ((r = graph_free_memory()))
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        printf("%s: lm_free failed\n", __func__);
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    return r;
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}
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/// PIXEL DRAWING
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int (graph_set_pixel)(uint16_t x, uint16_t y, uint32_t color) {
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    if (x < 0 || vbe_mem_info.XResolution <= x || y < 0 || vbe_mem_info.YResolution <= y) {
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        //printf("%s: invalid pixel.\n", __func__);
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        return OUT_OF_RANGE;
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    }
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    unsigned int pos = (x + y * vbe_mem_info.XResolution) * graph_get_bytes_pixel();
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    memcpy(video_buf + pos, &color, graph_get_bytes_pixel());
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    return SUCCESS;
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}
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void (graph_set_pixel_pos)(unsigned pos, uint32_t color){
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    memcpy(video_buf + pos, &color, graph_get_bytes_pixel());
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}
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int (graph_clear_screen)(void){ memset(video_buf, 0, graph_get_vram_size()); return SUCCESS; }
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int (graph_draw)(void){ memcpy(video_mem, video_buf, graph_get_vram_size()); return SUCCESS; }
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///SPRITE
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#include "utils.h"
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#include "fast_math.h"
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#include <math.h>
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struct basic_sprite{
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    uint8_t *map;
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    uint16_t w, h;
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    int16_t u0, v0;
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};
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basic_sprite_t* (basic_sprite_ctor)(const char **xpm, int16_t u0, int16_t v0){
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    basic_sprite_t *ret = malloc(sizeof(basic_sprite_t));
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    if(ret == NULL) return NULL;
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    enum xpm_image_type type = XPM_8_8_8_8;
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    xpm_image_t img;
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    ret->map = xpm_load((xpm_map_t)xpm, type, &img);
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    if(ret->map == NULL){
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        free(ret);
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        return NULL;
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    }
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    ret->w = img.width;
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    ret->h = img.height;
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    ret->u0 = u0;
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    ret->v0 = v0;
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    return ret;
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}
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void (basic_sprite_dtor)(basic_sprite_t *p){
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    if(p == NULL) return;
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    free(p->map);
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    free(p);
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}
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const uint8_t* (basic_sprite_get_map)(const basic_sprite_t *p){ return p->map; }
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uint16_t       (basic_sprite_get_w)  (const basic_sprite_t *p){ return p->w  ; }
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uint16_t       (basic_sprite_get_h)  (const basic_sprite_t *p){ return p->h  ; }
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int16_t        (basic_sprite_get_u0) (const basic_sprite_t *p){ return p->u0 ; }
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int16_t        (basic_sprite_get_v0) (const basic_sprite_t *p){ return p->v0 ; }
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struct sprite{
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    const basic_sprite_t *bsp;
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    int16_t x, y; //position in screen
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    double theta, s, c;
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    double scale;
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};
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sprite_t* (sprite_ctor)(const basic_sprite_t *bsp){
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    sprite_t *ret = malloc(sizeof(sprite_t));
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    if(ret == NULL) return NULL;
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    ret->bsp = bsp;
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    ret->x = 0;
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    ret->y = 0;
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    sprite_set_angle(ret, 0.0);
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    ret->scale = 1.0;
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    return ret;
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}
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void (sprite_dtor)(sprite_t *p){
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    if(p == NULL) return;
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    free(p);
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}
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void (sprite_set_pos)   (sprite_t *p, int16_t x , int16_t y ){ p->x = x; p->y = y; }
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void (sprite_set_angle) (sprite_t *p, double angle          ){ p->theta = angle; p->c = fm_cos(p->theta); p->s = fm_sin(p->theta); }
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void (sprite_set_scale) (sprite_t *p, double scale          ){ p->scale = scale; }
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int16_t  (sprite_get_x)(const sprite_t *p){ return p->x; }
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int16_t  (sprite_get_y)(const sprite_t *p){ return p->y; }
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void (sprite_src2pic)(const sprite_t *p, int16_t x, int16_t y, int16_t *u, int16_t *v){
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    double dx = (x - p->x)/p->scale;
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    double dy = (y - p->y)/p->scale;
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    int16_t du = dx*p->c - dy*p->s + 0.5;
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    int16_t dv = dx*p->s + dy*p->c + 0.5;
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    *u = du + basic_sprite_get_u0(p->bsp);
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    *v = dv + basic_sprite_get_v0(p->bsp);
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}
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void (sprite_pic2src)(const sprite_t *p, int16_t u, int16_t v, int16_t *x, int16_t *y){
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    int16_t du = u - basic_sprite_get_u0(p->bsp);
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    int16_t dv = v - basic_sprite_get_v0(p->bsp);
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    double dx =  du*p->c + dv*p->s;
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    double dy = -du*p->s + dv*p->c;
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    *x = dx*p->scale + 0.5 + p->x;
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    *y = dy*p->scale + 0.5 + p->y;
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}
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void (sprite_draw)(const sprite_t *p){
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    const uint16_t w = basic_sprite_get_w(p->bsp);
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    const uint16_t h = basic_sprite_get_h(p->bsp);
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    int16_t xmin, xmax, ymin, ymax; {
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        int16_t x, y;
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        sprite_pic2src(p, 0, 0, &x, &y);
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        xmin = x; xmax = x; ymin = y; ymax = y;
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        sprite_pic2src(p, w, 0, &x, &y);
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        xmin = min(x, xmin); xmax = max(x, xmax); ymin = min(y, ymin); ymax = max(y, ymax);
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        sprite_pic2src(p, 0, h, &x, &y);
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        xmin = min(x, xmin); xmax = max(x, xmax); ymin = min(y, ymin); ymax = max(y, ymax);
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        sprite_pic2src(p, w, h, &x, &y);
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        xmin = min(x, xmin); xmax = max(x, xmax); ymin = min(y, ymin); ymax = max(y, ymax);
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        xmin = max(xmin-2, 0); xmax = min(xmax+2, graph_get_XRes());
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        ymin = max(ymin-2, 0); ymax = min(ymax+2, graph_get_YRes());
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    }
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    const uint8_t *map = basic_sprite_get_map(p->bsp);
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    const uint16_t bytes_pixel = graph_get_bytes_pixel();
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    for(int16_t u, v, y = ymin; y < ymax; ++y){
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        unsigned pos = (xmin + y*graph_get_XRes())*bytes_pixel;
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        for(int16_t x = xmin; x < xmax; ++x, pos += bytes_pixel){
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            sprite_src2pic(p, x, y, &u, &v);
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            if(0 <= u && u < w && 0 <= v && v < h){
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                uint32_t c = *(uint32_t*)(map + (v*w + u)*4);
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                if(GET_ALP(c) < 0x7F)
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                    graph_set_pixel_pos(pos, c);
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            }
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        }
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    }
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}