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root / proj / xpm / map.h @ 210

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#ifndef MAP_H_INCLUDED
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#define MAP_H_INCLUDED
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#include "map.xpm"
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#include "sprite.h"
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basic_sprite_t* get_map(void){
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    return basic_sprite_ctor((const char **)map_xpm, 0, 0);
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}
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#endif /* end of include guard: MAP_H_INCLUDED */