Project

General

Profile

Statistics
| Revision:

root / proj / src / sprite.c @ 208

History | View | Annotate | Download (4.03 KB)

1
#include <lcom/lcf.h>
2

    
3
#include "sprite.h"
4

    
5
#include "graph.h"
6
#include "utils.h"
7
#include "fast_math.h"
8
#include <math.h>
9

    
10
struct basic_sprite{
11
    uint8_t *map;
12
    uint16_t w, h;
13
    int16_t u0, v0;
14
};
15

    
16
basic_sprite_t* (basic_sprite_ctor)(const char **xpm, int16_t u0, int16_t v0){
17
    basic_sprite_t *ret = malloc(sizeof(basic_sprite_t));
18
    if(ret == NULL) return NULL;
19
    enum xpm_image_type type = XPM_8_8_8_8;
20
    xpm_image_t img;
21
    ret->map = xpm_load((xpm_map_t)xpm, type, &img);
22
    if(ret->map == NULL){
23
        free(ret);
24
        return NULL;
25
    }
26
    ret->w = img.width;
27
    ret->h = img.height;
28
    ret->u0 = u0;
29
    ret->v0 = v0;
30
    return ret;
31
}
32
void (basic_sprite_dtor)(basic_sprite_t *p){
33
    if(p == NULL) return;
34
    free(p->map);
35
    free(p);
36
}
37

    
38
const uint8_t* (basic_sprite_get_map)(const basic_sprite_t *p){ return p->map; }
39
uint16_t       (basic_sprite_get_w)  (const basic_sprite_t *p){ return p->w  ; }
40
uint16_t       (basic_sprite_get_h)  (const basic_sprite_t *p){ return p->h  ; }
41
int16_t        (basic_sprite_get_u0) (const basic_sprite_t *p){ return p->u0 ; }
42
int16_t        (basic_sprite_get_v0) (const basic_sprite_t *p){ return p->v0 ; }
43

    
44
struct sprite{
45
    const basic_sprite_t *bsp;
46
    int16_t x, y; //position in screen
47
    double theta, s, c;
48
    double scale;
49
};
50

    
51
sprite_t* (sprite_ctor)(const basic_sprite_t *bsp){
52
    sprite_t *ret = malloc(sizeof(sprite_t));
53
    if(ret == NULL) return NULL;
54
    ret->bsp = bsp;
55
    ret->x = 0;
56
    ret->y = 0;
57
    sprite_set_angle(ret, 0.0);
58
    ret->scale = 1.0;
59
    return ret;
60
}
61
void (sprite_dtor)(sprite_t *p){
62
    if(p == NULL) return;
63
    free(p);
64
}
65

    
66
void (sprite_set_pos)   (sprite_t *p, int16_t x , int16_t y ){ p->x = x; p->y = y; }
67
void (sprite_set_angle) (sprite_t *p, double angle          ){ p->theta = angle; p->c = fm_cos(p->theta); p->s = fm_sin(p->theta); }
68
void (sprite_set_scale) (sprite_t *p, double scale          ){ p->scale = scale; }
69
int16_t  (sprite_get_x)(const sprite_t *p){ return p->x; }
70
int16_t  (sprite_get_y)(const sprite_t *p){ return p->y; }
71

    
72
void (sprite_src2pic)(const sprite_t *p, int16_t x, int16_t y, int16_t *u, int16_t *v){
73
    double dx = (x - p->x)/p->scale;
74
    double dy = (y - p->y)/p->scale;
75
    int16_t du = dx*p->c - dy*p->s + 0.5;
76
    int16_t dv = dx*p->s + dy*p->c + 0.5;
77
    *u = du + basic_sprite_get_u0(p->bsp);
78
    *v = dv + basic_sprite_get_v0(p->bsp);
79
}
80

    
81
void (sprite_pic2src)(const sprite_t *p, int16_t u, int16_t v, int16_t *x, int16_t *y){
82
    int16_t du = u - basic_sprite_get_u0(p->bsp);
83
    int16_t dv = v - basic_sprite_get_v0(p->bsp);
84
    double dx =  du*p->c + dv*p->s;
85
    double dy = -du*p->s + dv*p->c;
86
    *x = dx*p->scale + 0.5 + p->x;
87
    *y = dy*p->scale + 0.5 + p->y;
88
}
89

    
90
void (sprite_draw)(const sprite_t *p){
91
    const uint16_t w = basic_sprite_get_w(p->bsp);
92
    const uint16_t h = basic_sprite_get_h(p->bsp);
93
    int16_t xmin, xmax, ymin, ymax; {
94
        int16_t x, y;
95
        sprite_pic2src(p, 0, 0, &x, &y);
96
        xmin = x; xmax = x; ymin = y; ymax = y;
97
        sprite_pic2src(p, w, 0, &x, &y);
98
        xmin = min(x, xmin); xmax = max(x, xmax); ymin = min(y, ymin); ymax = max(y, ymax);
99
        sprite_pic2src(p, 0, h, &x, &y);
100
        xmin = min(x, xmin); xmax = max(x, xmax); ymin = min(y, ymin); ymax = max(y, ymax);
101
        sprite_pic2src(p, w, h, &x, &y);
102
        xmin = min(x, xmin); xmax = max(x, xmax); ymin = min(y, ymin); ymax = max(y, ymax);
103
        xmin = max(xmin-2, 0); xmax = min(xmax+2, graph_get_XRes());
104
        ymin = max(ymin-2, 0); ymax = min(ymax+2, graph_get_YRes());
105
    }
106
    const uint8_t *map = basic_sprite_get_map(p->bsp);
107
    const uint16_t bytes_pixel = graph_get_bytes_pixel();
108
    for(int16_t u, v, y = ymin; y < ymax; ++y){
109
        unsigned pos = (xmin + y*graph_get_XRes())*bytes_pixel;
110
        for(int16_t x = xmin; x < xmax; ++x, pos += bytes_pixel){
111
            sprite_src2pic(p, x, y, &u, &v);
112
            if(0 <= u && u < w && 0 <= v && v < h){
113
                uint32_t c = *(uint32_t*)(map + (v*w + u)*4);
114
                if(GET_ALP(c) < 0x7F)
115
                    graph_set_pixel_pos(pos, c);
116
            }
117
        }
118
    }
119
}