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Revision 202

bullet begins

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proj.c
23 23
#include "shooter.h"
24 24
#include "pistol.h"
25 25
#include "nothing.h"
26
#include "bullet.h"
26 27

  
27 28
int main(int argc, char* argv[]) {
28 29

  
......
117 118
        gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_nothing);
118 119
        gunner_set_pos(shooter2, -50, -50);
119 120

  
121
        ent_t *bullet = ent_ctor(get_bullet(), bsp_nothing);
122
        ent_set_pos(bullet, 400, 400);
123

  
120 124
        graph_clear_screen();
121 125
        gunner_draw(shooter1);
122 126
        sprite_draw(sp_crosshair);
......
161 165
                                    graph_clear_screen();
162 166
                                    gunner_draw(shooter2);
163 167
                                    gunner_draw(shooter1);
168
                                    ent_draw(bullet);
164 169
                                    sprite_draw(sp_crosshair);
165 170
                                    graph_draw();
166 171
                                }

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