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Revision 201

renamed gunner

View differences:

proj_func.h
17 17
/**
18 18
 * @brief Updates movement variables.
19 19
 */
20
void update_movement(ent_t *p);
20
void update_movement(gunner_t *p);
21 21

  
22 22
typedef struct keys {
23 23
    uint8_t w_pressed       : 1;
......
44 44
 * @param
45 45
 * @return Angle
46 46
 */
47
double get_mouse_angle(ent_t *p);
47
double get_mouse_angle(gunner_t *p);
48 48

  
49 49
/**
50 50
 * @brief Get horizontal movement direction.

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