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#ifndef ENT_H_INCLUDED
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#define ENT_H_INCLUDED
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#include "sprite.h" |
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void (ent_set_scale) (double n); |
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void (ent_set_origin)(double x, double y); |
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double (ent_get_XLength)(void); |
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double (ent_get_YLength)(void); |
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struct ent;
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typedef struct ent ent_t; |
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ent_t* (ent_ctor)(basic_sprite_t *dude, basic_sprite_t *weapon); |
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void (ent_dtor)(ent_t *p);
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void (ent_set_pos) (ent_t *p, int16_t x, int16_t y);
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void (ent_set_angle)(ent_t *p, double angle ); |
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double (ent_get_x) (const ent_t *p); |
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double (ent_get_y) (const ent_t *p); |
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int16_t (ent_get_x_screen)(const ent_t *p);
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int16_t (ent_get_y_screen)(const ent_t *p);
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void (ent_draw)(ent_t *p);
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#endif //ENT_H_INCLUDED |