Revision 192
added zoom/scale
crosshair.h | ||
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1 | 1 |
#include "crosshair.xpm" |
2 | 2 |
#include "sprite.h" |
3 | 3 |
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sprite_t* get_crosshair(){ |
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return sprite_ctor(crosshair_xpm, 16, 16); |
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basic_sprite_t* get_crosshair(){
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return basic_sprite_ctor(crosshair_xpm, 16, 16);
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6 | 6 |
} |
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