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Revision 192

added zoom/scale

View differences:

crosshair.h
1 1
#include "crosshair.xpm"
2 2
#include "sprite.h"
3 3

  
4
sprite_t* get_crosshair(){
5
    return sprite_ctor(crosshair_xpm, 16, 16);
4
basic_sprite_t* get_crosshair(){
5
    return basic_sprite_ctor(crosshair_xpm, 16, 16);
6 6
}

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