Revision 182
adding font
sprite.c | ||
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11 | 11 |
int16_t x, y; |
12 | 12 |
uint16_t w, h; |
13 | 13 |
int16_t u0, v0; |
14 |
float theta;
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|
14 |
double theta;
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|
15 | 15 |
uint8_t *map; |
16 | 16 |
}; |
17 | 17 |
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