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Revision 182

adding font

View differences:

sprite.c
11 11
    int16_t x, y;
12 12
    uint16_t w, h;
13 13
    int16_t u0, v0;
14
    float theta;
14
    double theta;
15 15
    uint8_t *map;
16 16
};
17 17

  

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