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root / lab4 / state_machine.h @ 170

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#ifndef _STATE_MACHINE_H_
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#define _STATE_MACHINE_H_
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/**
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 * @brief States of state machine
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 */
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enum states {
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    INITIAL,
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    DRAG_UP,
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    VERTEX,
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    DRAG_DOWN,
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    FINAL
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};
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/**
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 *
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 */
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struct mouse_ev* mouse_get_event(struct packet *pp);
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/**
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 *
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 */
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int state_machine(struct mouse_ev* event, uint8_t x_len, uint8_t tolerance);
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#endif /* end of include guard: _STATE_MACHINE_H_ */