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root / proj / proj_macros.h @ 167

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#ifndef PROJ_MACROS_H_INCLUDED
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#define PROJ_MACROS_H_INCLUDED
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// WASD Movement Keys
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#define W_MAKE_CODE     0x11    /** @brief W Make Code */
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#define W_BREAK_CODE    0x91    /** @brief W Break Code */
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#define A_MAKE_CODE     0x1E    /** @brief A Make Code */
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#define A_BREAK_CODE    0x9E    /** @brief A Break Code */
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#define S_MAKE_CODE     0x1F    /** @brief S Make Code */
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#define S_BREAK_CODE    0x9F    /** @brief S Break Code */
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#define D_MAKE_CODE     0x20    /** @brief D Make Code */
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#define D_BREAK_CODE    0xA0    /** @brief D Break Code */
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// Movement Directions
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#define UP      -1  /** @brief Moving to the top side of screen */
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#define DOWN    1   /** @brief Moving to the bottom side of screen */
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#define LEFT    -1  /** @brief Moving to the left side of screen */
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#define RIGHT   1   /** @brief Moving to the right side of screen */
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#define REST    0   /** @brief Not moving */
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// Extra Keys
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#define ESC_MAKE_CODE   0x01    /** @brief ESC Make Code */
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#define ESC_BREAK_CODE  0x81    /** @brief ESC Break Code */
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// Refresh Rate
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#define REFRESH_RATE    60      /** @brief Screen refresh rate */
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//Graphics mode
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#define GRAPH_MODE      DIRECT_1280_1024_888 /** @brief Graphic mode used */
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#endif /* end of include guard: PROJ_MACROS_H_INCLUDED */