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Revision 165

renamed graph stuff

View differences:

proj.c
51 51
        return 1;
52 52
    }
53 53

  
54
    map_vram(); // if function fails it aborts program
54
    graph_map_vram(); // if function fails it aborts program
55 55

  
56
    if (set_graphics_mode(GRAPH_MODE)) {
56
    if (graph_set_mode(GRAPH_MODE)) {
57 57
        printf("%s: failed to set graphic mode %x.\n", __func__, GRAPH_MODE);
58 58
        if (cleanup())
59 59
            printf("%s: failed to cleanup.\n", __func__);
......
61 61
    };
62 62

  
63 63
    #ifdef DIOGO
64
        paint_screen(0x777777);
64
        graph_paint_screen(0x777777);
65 65
        sprite_t *shooter1 = get_shooter(); sprite_set_pos(shooter1, 100, 100);
66 66
        for(double angle = 0; angle < 6.29; angle += 0.01){
67 67
             sprite_set_angle(shooter1, angle);

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