Revision 164
changed stuff in sprite
proj.c | ||
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70 | 70 |
tickdelay(micros_to_ticks(10000)); |
71 | 71 |
} |
72 | 72 |
sprite_dtor(shooter1); |
73 |
graph_draw(); |
|
73 | 74 |
#endif |
74 | 75 |
|
75 | 76 |
/// loop stuff |
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