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root / proj / proj_macros.h @ 160

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#ifndef PROJ_MACROS_H_INCLUDED
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#define PROJ_MACROS_H_INCLUDED
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// WASD Movement Keys
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#define W_MAKE_CODE     0x11    /** @brief W Make Code */
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#define W_BREAK_CODE    0x91    /** @brief W Make Code */
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#define A_MAKE_CODE     0x1E    /** @brief A Make Code */
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#define A_BREAK_CODE    0x9E    /** @brief A Make Code */
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#define S_MAKE_CODE     0x1F    /** @brief S Make Code */
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#define S_BREAK_CODE    0x9F    /** @brief S Make Code */
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#define D_MAKE_CODE     0x20    /** @brief D Make Code */
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#define D_BREAK_CODE    0xA0    /** @brief D Make Code */
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// Extra Keys
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#define ESC_MAKE_CODE   0x01    /** @brief ESC Make Code */
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#define ESC_BREAK_CODE  0x81    /** @brief ESC Break Code */
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// Refresh Rate
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#define REFRESH_RATE    60      /** @brief Screen refresh rate */
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//Graphics mode
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#define GRAPH_MODE      DIRECT_1280_1024_888 /** @brief Graphic mode used */
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#endif /* end of include guard: PROJ_MACROS_H_INCLUDED */