Revision 151
added macro
proj/Makefile | ||
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PROG=proj |
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SRCS= proj.c graphics.c kbc.c keyboard.c mouse.c utils.c timer.c |
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SRCS= proj.c graphics.c sprite.c kbc.c keyboard.c mouse.c utils.c timer.c
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CPPFLAGS += -pedantic -D __LCOM_OPTIMIZED_ |
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proj/proj_macros.h | ||
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#define PROJ_MACROS_H_INCLUDED |
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// WASD Movement Keys |
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#define W_MAKE_CODE 0x11 /* @brief W Make Code */ |
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#define W_BREAK_CODE 0x91 /* @brief W Make Code */ |
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#define A_MAKE_CODE 0x1E /* @brief A Make Code */ |
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#define A_BREAK_CODE 0x9E /* @brief A Make Code */ |
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#define S_MAKE_CODE 0x1F /* @brief S Make Code */ |
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#define S_BREAK_CODE 0x9F /* @brief S Make Code */ |
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#define D_MAKE_CODE 0x20 /* @brief D Make Code */ |
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#define D_BREAK_CODE 0xA0 /* @brief D Make Code */ |
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#define W_MAKE_CODE 0x11 /** @brief W Make Code */
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#define W_BREAK_CODE 0x91 /** @brief W Make Code */
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#define A_MAKE_CODE 0x1E /** @brief A Make Code */
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#define A_BREAK_CODE 0x9E /** @brief A Make Code */
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#define S_MAKE_CODE 0x1F /** @brief S Make Code */
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#define S_BREAK_CODE 0x9F /** @brief S Make Code */
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#define D_MAKE_CODE 0x20 /** @brief D Make Code */
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#define D_BREAK_CODE 0xA0 /** @brief D Make Code */
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// Extra Keys |
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#define ESC_MAKE_CODE 0x01 /* @brief ESC Make Code */ |
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#define ESC_BREAK_CODE 0x81 /* @brief ESC Break Code */ |
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#define ESC_MAKE_CODE 0x01 /** @brief ESC Make Code */
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#define ESC_BREAK_CODE 0x81 /** @brief ESC Break Code */
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// Refresh Rate |
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#define REFRESH_RATE 60 /** @brief Screen refresh rate */ |
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//Graphics mode |
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#define GRAPH_MODE DIRECT_1280_1024_888 /** @brief Graphic mode used */ |
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#endif /* end of include guard: PROJ_MACROS_H_INCLUDED */ |
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