root / lab5 / graphics.c @ 135
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#include "graphics.h" |
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#include "graphics_macros.h" |
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#include "errors.h" |
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#include <lcom/lcf.h> |
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#include <stdio.h> |
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static void *video_mem; /** @brief Frame-buffer VM address */ |
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static vbe_mode_info_t vbe_mem_info;
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static mmap_t mem_map;
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int (get_permission)(unsigned int base_addr, unsigned int size) { |
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struct minix_mem_range mmr;
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mmr.mr_base = base_addr; |
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mmr.mr_limit = base_addr + size; |
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return sys_privctl(SELF, SYS_PRIV_ADD_MEM, &mmr);
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} |
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//int (get_permissions_first_mbyte)(void) {
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// return get_permission(MBYTE_BASE, MBYTE_SIZE);
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//}
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int (vbe_get_mode_information)(uint16_t mode) {
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memset(&vbe_mem_info, 0, sizeof(vbe_mode_info_t)); // reset values |
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struct reg86 reg_86;
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memset(®_86, 0, sizeof(struct reg86)); // reset struct |
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vbe_mode_info_t *virtual_addr = lm_alloc(sizeof(vbe_mode_info_t), &mem_map);
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reg_86.intno = VC_BIOS_SERV; |
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reg_86.ah = VBE_CALL; |
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reg_86.al = VBE_MD_INFO; |
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reg_86.cx = mode; |
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reg_86.es = PB2BASE(mem_map.phys); |
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reg_86.di = PB2OFF(mem_map.phys); |
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// BIOS CALL
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if (sys_int86(®_86)) {
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printf("%s: sys_int86 failed\n", __func__);
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if (free_memory_map()) {
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printf("%s: lm_free failed\n", __func__);
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return LCF_ERROR;
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} |
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return BIOS_CALL_ERROR;
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} |
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memcpy((void*)&vbe_mem_info, (void*)virtual_addr, mem_map.size); |
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return SUCCESS;
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} |
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int (vbe_get_controller_information)(vg_vbe_contr_info_t *info_p) {
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memset(info_p, 0, sizeof(vg_vbe_contr_info_t)); // reset values |
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mmap_t controller_map; |
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struct reg86 reg_86;
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memset(®_86, 0, sizeof(struct reg86)); // reset struct |
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VbeInfoBlock *virtual_addr = lm_alloc(sizeof(VbeInfoBlock), &controller_map);
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uint32_t virtual_base = (uint32_t)(virtual_addr) - controller_map.phys; |
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virtual_addr->VbeSignature[0] = 'V'; |
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virtual_addr->VbeSignature[1] = 'B'; |
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virtual_addr->VbeSignature[2] = 'E'; |
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virtual_addr->VbeSignature[3] = '2'; |
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reg_86.intno = VC_BIOS_SERV; |
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reg_86.ah = VBE_CALL; |
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reg_86.al = VBE_CTRL_INFO; |
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reg_86.es = PB2BASE(controller_map.phys); |
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reg_86.di = PB2OFF(controller_map.phys); |
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// BIOS CALL
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if (sys_int86(®_86)) {
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printf("%s: sys_int86 failed\n", __func__);
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if (free_memory_map()) {
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printf("%s: lm_free failed\n", __func__);
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return LCF_ERROR;
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} |
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return BIOS_CALL_ERROR;
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} |
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info_p->VBESignature[0] = virtual_addr->VbeSignature[0]; |
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info_p->VBESignature[1] = virtual_addr->VbeSignature[1]; |
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info_p->VBESignature[2] = virtual_addr->VbeSignature[2]; |
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info_p->VBESignature[3] = virtual_addr->VbeSignature[3]; |
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uint8_t lsb, msb; |
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util_get_LSB(virtual_addr->VbeVersion, &lsb); |
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util_get_MSB(virtual_addr->VbeVersion, &msb); |
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info_p->VBEVersion[0] = lsb;
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info_p->VBEVersion[1] = msb;
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info_p->TotalMemory = (virtual_addr->TotalMemory << 6);
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// Convert Far Far Pointer to Virtual Address
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uint32_t phys_ptr = FAR2PHYS(virtual_addr->OemStringPtr); |
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uint32_t virtual_ptr = phys_ptr + virtual_base; |
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info_p->OEMString = (char*)(virtual_ptr);
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phys_ptr = FAR2PHYS(virtual_addr->VideoModePtr); |
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virtual_ptr = phys_ptr + virtual_base; |
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info_p->VideoModeList = (uint16_t*)(virtual_ptr); |
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phys_ptr = FAR2PHYS(virtual_addr->OemVendorNamePtr); |
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virtual_ptr = phys_ptr + virtual_base; |
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info_p->OEMVendorNamePtr = (char*)(virtual_ptr);
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phys_ptr = FAR2PHYS(virtual_addr->OemProductNamePtr); |
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virtual_ptr = phys_ptr + virtual_base; |
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info_p->OEMProductNamePtr = (char*)(virtual_ptr);
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phys_ptr = FAR2PHYS(virtual_addr->OemProductRevPtr); |
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virtual_ptr = phys_ptr + virtual_base; |
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info_p->OEMProductRevPtr = (char*)(virtual_ptr);
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lm_free(&controller_map); |
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return SUCCESS;
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} |
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phys_bytes get_phys_addr(void) {
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return vbe_mem_info.PhysBasePtr;
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} |
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unsigned int get_vram_size(void) { |
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return vbe_mem_info.XResolution * vbe_mem_info.YResolution * ((vbe_mem_info.BitsPerPixel + 7) >> 3); |
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} |
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uint16_t get_XRes(void) {
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return vbe_mem_info.XResolution;
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} |
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uint16_t get_YRes(void) {
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return vbe_mem_info.YResolution;
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} |
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uint16_t get_bits_pixel(void) {
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return vbe_mem_info.BitsPerPixel;
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} |
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uint16_t get_bytes_pixel(void) {
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return (vbe_mem_info.BitsPerPixel + 7) >> 3; |
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} |
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uint16_t get_RedMaskSize (void){ return vbe_mem_info.RedMaskSize ; } |
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uint16_t get_GreenMaskSize(void){ return vbe_mem_info.GreenMaskSize; } |
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uint16_t get_BlueMaskSize (void){ return vbe_mem_info.BlueMaskSize ; } |
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int (map_vram)(void) { |
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int r;
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unsigned int vram_base = get_phys_addr(); |
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unsigned int vram_size = get_vram_size(); |
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if ((r = get_permission(vram_base, vram_size)))
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panic("%s: sys_privctl (ADD MEM) failed: %d\n", __func__, r);
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video_mem = vm_map_phys(SELF, (void *)vram_base, vram_size);
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if (video_mem == MAP_FAILED)
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panic("%s: couldn't map video memory.", __func__);
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return SUCCESS;
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} |
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int (free_memory_map)(void) { |
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return !lm_free(&mem_map);
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} |
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int (set_graphics_mode)(uint16_t mode) {
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struct reg86 reg_86;
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memset(®_86, 0, sizeof(struct reg86)); // reset struct |
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// Set Reg86
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reg_86.intno = VC_BIOS_SERV; |
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reg_86.ah = VBE_CALL; |
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reg_86.al = SET_VBE_MD; |
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reg_86.bx = mode | LINEAR_FRAME_BUFFER_MD; |
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// BIOS CALL
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if (sys_int86(®_86)) {
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printf("%s: sys_int86 failed\n", __func__);
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return BIOS_CALL_ERROR;
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} |
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return SUCCESS;
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} |
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int (set_pixel)(uint16_t x, uint16_t y, uint32_t color) {
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if (x >= vbe_mem_info.XResolution || y >= vbe_mem_info.YResolution) {
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printf("%s: invalid pixel.\n", __func__);
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return OUT_OF_RANGE;
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} |
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unsigned int pos = (x + y * vbe_mem_info.XResolution) * get_bytes_pixel(); |
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memcpy((void*)((unsigned int)video_mem + pos), &color, get_bytes_pixel()); |
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return SUCCESS;
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} |
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int (draw_hline)(uint16_t x, uint16_t y, uint16_t len, uint32_t color){
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int r;
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for (uint16_t i = 0; i < len; i++) |
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if ((r = set_pixel(x + i, y, color))) return r; |
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return SUCCESS;
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} |
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int (vg_draw_hline)(uint16_t x, uint16_t y, uint16_t len, uint32_t color){
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return draw_hline(x,y,len,color);
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} |
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int (draw_rectangle)(uint16_t x, uint16_t y,uint16_t width, uint16_t height, uint32_t color) {
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int r;
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for (uint16_t i = 0; i < height; i++) |
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if ((r = draw_hline(x, y + i, width, color))) return r; |
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return SUCCESS;
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} |
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int (vg_draw_rectangle)(uint16_t x, uint16_t y,uint16_t width, uint16_t height, uint32_t color){
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return draw_rectangle(x,y,width,height, color);
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} |
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int paint_screen(uint32_t color){
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return draw_rectangle(0,0,get_XRes(),get_YRes(),color); |
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} |
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int clear_screen(){
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return paint_screen(0); |
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} |