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Revision 108

stuff

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graphics.c
125 125
int (vg_draw_hline)(uint16_t x, uint16_t y, uint16_t len, uint32_t color){
126 126

  
127 127
    //uint8_t color8 = color;
128
    set_pixel(x,y,color);
129
    set_pixel(x+1,y,color);
130
    set_pixel(x+2,y,color);
128
    for(uint32_t i = 0; i < 256; ++i){
129
        set_pixel(x+i,y,i);
130
    }/*
131
    set_pixel(x,y,0);
132
    set_pixel(x+1,y,1);
133
    set_pixel(x+2,y,2);
134
    */
131 135
    //*(p++) = color8;
132 136
    //*(p++) = color8;
133 137
    //*(p++) = color8;

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