Activity
From 06/12/2019 to 04/01/2020
04/01/2020
- 23:56 Revision 326: multiplayer remote->host working
- 21:16 Revision 325: some more changes to uart
- 21:08 Revision 324: corrected some more things
- 20:31 Revision 323: more stuff
- 18:57 Revision 322: correcting some problems
- 18:54 Revision 321: correcting some problems
- 07:37 Revision 320: multiplayer almost working, serial data not being transmitted?
- 04:41 Revision 319: documented font. also changed a bit the timer
- 03:15 Revision 318: fixed minor error
- 03:07 Revision 317: changed stuff on font
- 02:53 Revision 316: documented list and queue
- 00:23 Revision 315: simplified hltp
03/01/2020
- 23:46 Revision 314: some changes in fonts and ent.c
- 23:22 Revision 313: organizing fonts
- 22:49 Revision 312: forgot files
- 22:37 Revision 311: multiplayer initial
- 22:02 Revision 310: ommited outputs and traces
- 21:58 Revision 309: finally done with zombies!
- 18:08 Revision 308: multiplayer serial structs
- 16:32 Revision 307: working on dijkstra for zombies
- 02:00 Revision 306: finally solved problem of lag
- 02:00 Revision 305: working on zombies
02/01/2020
- 23:44 Revision 304: simplified interrupts
- 22:10 Revision 303: added zombie xpm
- 21:54 Revision 302: working on zombies
- 21:18 Revision 301: changed shooters
- 17:30 Revision 300: changed stuff
- 16:43 Revision 299: added extra option in menu
- 02:29 Revision 298: implemented chat. changed place of some macros
01/01/2020
- 21:43 Revision 297: chat working
- 03:41 Revision 296: a few more changes
- 03:31 Revision 295: managed to separate. working on needless stuff
- 02:25 Revision 294: trying to isolate game
- 01:39 Revision 293: generalized menu
31/12/2019
- 22:22 Revision 292: changed menu to file
- 22:21 Revision 291: changed menu to file
- 17:20 Revision 290: fixed menu lag
- 16:44 Revision 289: forgot files
- 14:33 Revision 288: tasks
- 01:27 Revision 287: implemented final, working version of uart and protocol
- 00:23 Revision 286: many changes. added transparency to rectangles
- 00:02 Revision 285: deleting sprite.h
30/12/2019
- 23:58 Revision 284: changed more stuff
- 22:41 Revision 283: deleted stuff
- 22:39 Revision 282: removing stuff
- 22:35 Revision 281: more changes. i8254.h was removed
- 22:32 Revision 280: more changes of place
- 22:32 Revision 279: more changes of place
- 22:27 Revision 278: organizing stuff
- 22:07 Revision 277: added queue. implemented working queues
- 21:14 Revision 276: implementing transmission with queues
- 21:12 Revision 275: implementing transmission with queues
- 18:22 Revision 274: another minor change
- 18:21 Revision 273: minor changes
- 03:02 Revision 272: changed bit rate to 38400 bps
- 03:00 Revision 271: files forgotten
29/12/2019
- 04:28 Revision 270: make code mapping
- 03:12 Revision 269: small chat working with DR.mk
- 01:58 Revision 268: removed memcpy
- 01:52 Revision 267: correction on small mistake
- 01:52 Revision 266: stuff
- 01:50 Revision 265: message
- 01:27 Revision 264: added files
28/12/2019
- 23:46 Revision 263: starting uart tests
- 22:58 Revision 262: to easen implementation of uart
- 22:54 Revision 261: stuff
- 18:08 Revision 260: delete rtc_macros.h
- 18:06 Revision 259: deleting rtc_macros.h
- 18:06 Revision 258: deleted kbc_macros.h
- 18:01 Revision 257: deleting kbc_macros.h
- 17:58 Revision 256: deleted mouse_macros.h
- 17:56 Revision 255: deleting mouse_macros.h
- 17:49 Revision 254: deleted graph_macros.h
- 17:48 Revision 253: commited some stuff
- 17:41 Revision 252: made some more changes to uart
- 17:23 Revision 251: menu work
- 04:27 Revision 250: in-game timer
- 00:46 Revision 249: implementing uart. done with basic functions, still planning protocol
27/12/2019
- 18:36 Revision 248: messy things happened between commits
- 18:22 Revision 247: deleted a part on accident
- 18:20 Revision 246: convert to lists
- 17:30 Revision 245: changed macros a bit to only compile what i want
- 17:30 Revision 244: changed macros a bit to only compile what i want
- 17:21 Revision 243: changed macros a bit to only compile what i want
- 00:19 Revision 242: working on uart. done with first and second test functions
26/12/2019
- 22:36 Revision 241: implementing uart
- 22:32 Revision 240: weird things
- 21:03 Revision 239: commented out some parts under development
- 21:01 Revision 238: changed a small thing but not yet working, go telmo!
- 20:04 Revision 237: now loading bullet sprite only once
- 19:49 Revision 236: improved bullet stuff
- 17:14 Revision 235: trying to implement uart. not working
24/12/2019
16/12/2019
- 17:39 Revision 233: gunner collision with other dudes
- 17:28 Revision 232: death of shooters
- 03:42 Revision 231: shooting things, bit laggy, cause mostly known, to be fixed
13/12/2019
- 15:19 Revision 230: health bars
- 15:00 Revision 229: kinda health bar
- 14:33 Revision 228: bullet gunner collision
- 12:01 Revision 227: implemented bullet movement and angle
- 11:40 Revision 226: implemented double-linked list. implemented bullet collision with walls from gunner...
- 00:17 Revision 225: more fluent movement
- 00:13 Revision 224: i must learn maths
- 00:12 Revision 223: added 2 setup files
- 00:08 Revision 222: more collisions
12/12/2019
- 23:59 Revision 221: changed places
- 22:44 Revision 220: gunner collisions
- 22:17 Revision 219: xpm to xpm2
- 18:42 Revision 218: added one more file to process font
- 18:41 Revision 217: changed stuff place
- 15:59 Revision 216: many changes. implemented collision detection
- 12:50 Revision 215: bullet not drawing completely has been fixed
- 12:47 Revision 214: fixed part of the problem with the bullet
- 12:20 Revision 213: changed font to take less space
- 11:56 Revision 212: now working
- 11:35 Revision 211: not working yet
- 11:31 Revision 210: reverted
- 11:24 Revision 209: not working yet
- 11:19 Revision 208: changed graph
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