Activity
From 15/11/2019 to 14/12/2019
13/12/2019
- 15:19 Revision 230: health bars
- 15:00 Revision 229: kinda health bar
- 14:33 Revision 228: bullet gunner collision
- 12:01 Revision 227: implemented bullet movement and angle
- 11:40 Revision 226: implemented double-linked list. implemented bullet collision with walls from gunner...
- 00:17 Revision 225: more fluent movement
- 00:13 Revision 224: i must learn maths
- 00:12 Revision 223: added 2 setup files
- 00:08 Revision 222: more collisions
12/12/2019
- 23:59 Revision 221: changed places
- 22:44 Revision 220: gunner collisions
- 22:17 Revision 219: xpm to xpm2
- 18:42 Revision 218: added one more file to process font
- 18:41 Revision 217: changed stuff place
- 15:59 Revision 216: many changes. implemented collision detection
- 12:50 Revision 215: bullet not drawing completely has been fixed
- 12:47 Revision 214: fixed part of the problem with the bullet
- 12:20 Revision 213: changed font to take less space
- 11:56 Revision 212: now working
- 11:35 Revision 211: not working yet
- 11:31 Revision 210: reverted
- 11:24 Revision 209: not working yet
- 11:19 Revision 208: changed graph
04/12/2019
02/12/2019
- 20:02 Revision 206: new map
- 19:41 Revision 205: map
- 19:10 Revision 204: bullet things
- 19:07 Revision 203: added bullet
- 19:05 Revision 202: bullet begins
- 18:58 Revision 201: renamed gunner
- 18:14 Revision 200: zoom controls
01/12/2019
- 22:57 Revision 199: minor change
- 22:52 Revision 198: minor change
- 22:48 Revision 197: reverted changes in proj
- 20:51 Revision 196: changing stuff to correct labs
- 20:50 Revision 195: changes
- 19:11 Revision 194: added scaling functions
- 19:04 Revision 193: forgot files
- 19:02 Revision 192: added zoom/scale
- 02:55 Revision 191: forgot a small thing
- 02:55 Revision 190: fixed sprite, rotation. added scale
30/11/2019
29/11/2019
- 22:34 Revision 188: many changes
- 16:15 Revision 187: nothing special
- 15:36 Revision 186: sprite cannot go off screen
- 14:46 Revision 185: now facing the right direction
- 14:43 Revision 184: movement semi-implemented; missing structure
- 12:23 Revision 183: can reduce letter size; working on increasing
28/11/2019
- 23:03 Revision 182: adding font
- 16:04 Revision 181: ignore stuff
- 16:02 Revision 180: stuff
- 01:42 Revision 179: changed stuff
27/11/2019
- 23:36 Revision 178: minor fixes
- 21:58 Revision 177: moved all sources to src/
- 21:46 Revision 176: all .h to include folder
- 21:39 Revision 175: changed organization
- 21:32 Revision 174: refactored graph
- 21:01 Revision 173: fixed crosshair
- 20:28 Revision 172: changed crosshair centre
- 20:24 Revision 171: crosshair and mouse (not working yet)
- 20:20 Revision 170: changed order of operations in cycle
- 17:50 Revision 169: fix makefile
- 17:48 Revision 168: stuff changed
- 17:42 Revision 167: some changes
- 15:07 Revision 166: encapsulated some functions
- 14:44 Revision 165: renamed graph stuff
- 14:17 Revision 164: changed stuff in sprite
- 14:10 Revision 163: changed stuff in sprite
- 10:14 Revision 162: each sprite should be loaded with the adequate function that sets its center correctly
- 09:40 Revision 161: removed unintended files
- 09:36 Revision 160: implemented sprite rotation
26/11/2019
- 17:17 Revision 159: working
25/11/2019
- 19:36 Revision 158: changed makefiles
- 19:35 Revision 157: minor change
- 19:30 Revision 156: added files
- 19:29 Revision 155: added cleanup
- 19:22 Revision 154: added files
- 19:19 Revision 153: change on ihs
- 18:31 Revision 152: added files, and makefiles
- 18:19 Revision 151: added macro
- 17:52 Revision 150: mouse files
- 17:43 Revision 149: changed main loop
- 17:32 Revision 148: rename file
- 17:32 Revision 147: changed things
- 17:20 Revision 146: add files
- 17:17 Revision 145: transfering files
- 17:05 Revision 144: import proj
24/11/2019
- 23:07 Document: Project specification
- Project specification
21/11/2019
- 01:34 Revision 143: fixed boundaries
- 01:10 Revision 142: fixed flicker
- 00:56 Revision 141: fixed speed problem
- 00:36 Revision 140: idk why it works but well
- 00:17 Revision 139: minor change
20/11/2019
19/11/2019
- 19:50 Revision 137: corrected problem in 5th function
- 17:49 Revision 136: more organized
- 17:40 Revision 135: more organized
- 17:20 Revision 134: corrected dragging and flickering. now one or + pixels do not match
- 16:10 Revision 133: changed free_memory name
- 16:04 Revision 132: changed function calls
18/11/2019
- 23:57 Revision 131: reversed small error
- 23:23 Revision 130: foxy not yet
- 23:17 Revision 129: forgot files
- 23:16 Revision 128: controller implemented
- 23:14 Revision 127: 5th function doing what it is supposed to, except there is 'one or more missing/une...
- 20:00 Revision 126: controller in half
- 19:59 Revision 125: forgot files
- 19:57 Revision 124: implemented sprites
- 17:43 Revision 123: commented out thing
- 17:32 Revision 122: xpm pingus
- 15:52 Revision 121: removed get_permissions_first_mbyte since it is no longer needed
- 15:12 Revision 120: apparently no error... and now display is much faster
- 15:02 Revision 119: generates problem
- 15:02 Revision 118: actually this one does not generate any problem
- 15:00 Revision 117: generating strange error
- 14:41 Revision 116: fixed strange error on 3rd function that would cause SEGFAULTS when running commands
- 14:32 Revision 115: removed uninportant part
17/11/2019
- 23:48 Revision 114: [ignore]
- 23:27 Revision 113: added macros to easen work
- 23:22 Revision 112: fixed problemin 3rd function
- 21:30 Revision 111: implemented 3rd function
- 19:35 Revision 110: something
- 19:27 Revision 109: rectangle implemented
- 19:15 Revision 108: stuff
- 18:58 Revision 107: stuff
- 18:53 Revision 106: fix error
- 18:52 Revision 105: set pixel function
- 18:46 Revision 104: stuff
- 18:38 Revision 103: changed vbe_mode_info to static
- 18:21 Revision 102: changed indent
- 17:45 Revision 101: comment some code in test_init
- 17:44 Revision 100: comment some code in test_init
- 17:21 Revision 99: complete restructure
- 16:03 Revision 98: identation fix
- 15:50 Revision 97: removed function due to lcf update
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