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/**
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 * \file        lzma/hardware.h
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 * \brief       Hardware information
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 *
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 * Since liblzma can consume a lot of system resources, it also provides
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 * ways to limit the resource usage. Applications linking against liblzma
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 * need to do the actual decisions how much resources to let liblzma to use.
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 * To ease making these decisions, liblzma provides functions to find out
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 * the relevant capabilities of the underlaying hardware. Currently there
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 * is only a function to find out the amount of RAM, but in the future there
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 * will be also a function to detect how many concurrent threads the system
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 * can run.
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 *
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 * \note        On some operating systems, these function may temporarily
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 *              load a shared library or open file descriptor(s) to find out
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 *              the requested hardware information. Unless the application
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 *              assumes that specific file descriptors are not touched by
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 *              other threads, this should have no effect on thread safety.
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 *              Possible operations involving file descriptors will restart
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 *              the syscalls if they return EINTR.
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 */
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/*
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 * Author: Lasse Collin
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 *
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 * This file has been put into the public domain.
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 * You can do whatever you want with this file.
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 *
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 * See ../lzma.h for information about liblzma as a whole.
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 */
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#ifndef LZMA_H_INTERNAL
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#        error Never include this file directly. Use <lzma.h> instead.
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#endif
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/**
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 * \brief       Get the total amount of physical memory (RAM) in bytes
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 *
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 * This function may be useful when determining a reasonable memory
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 * usage limit for decompressing or how much memory it is OK to use
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 * for compressing.
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 *
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 * \return      On success, the total amount of physical memory in bytes
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 *              is returned. If the amount of RAM cannot be determined,
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 *              zero is returned. This can happen if an error occurs
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 *              or if there is no code in liblzma to detect the amount
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 *              of RAM on the specific operating system.
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 */
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extern LZMA_API(uint64_t) lzma_physmem(void) lzma_nothrow;
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/**
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 * \brief       Get the number of processor cores or threads
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 *
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 * This function may be useful when determining how many threads to use.
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 * If the hardware supports more than one thread per CPU core, the number
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 * of hardware threads is returned if that information is available.
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 *
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 * \brief       On success, the number of available CPU threads or cores is
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 *              returned. If this information isn't available or an error
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 *              occurs, zero is returned.
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 */
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extern LZMA_API(uint32_t) lzma_cputhreads(void) lzma_nothrow;